Ludography
Super Puzzle Bobble cover

1999 · Taito Corporation · Puzzle · Arcade

Super Puzzle Bobble

PlayStation console exclusive

Super Puzzle Bobble (スーパーパズルボブル Sūpā Pazuru Boburu) is an arcade puzzle game in the Puzzle Bobble series developed by Taito and released in 1999. Super Puzzle Bobble's gameplay is relatively the same as previous entries. However, it introduces several new features and elements to the series. These include smaller bubbles for the player to hit small areas, big bubbles which change every bubble color in the level to itself, and blocks which can move the pointer to different areas on the board.

Released
31 December 1999
Platforms
ArcadePlayStation 2
Genres
PuzzleArcade
Developers
Taito Corporation
Publishers
Taito Corporation
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Action

About

Super Puzzle Bobble (スーパーパズルボブル, Sūpā Pazuru Boburu), released as Super Bust-A-Move in Europe and North America, is a puzzle video game in the Puzzle Bobble series. It was developed by Taito, and released on November 27, 2000 by Acclaim Entertainment for the PlayStation 2, and by CyberFront and EON Digital Entertainment for Windows in 2001. It was later ported to the Game Boy Advance that same year, the Japanese version under the name Super Puzzle Bobble Advance (スーパーパズルボブルアドバンス, Sūpā Pazuru Boburu Adobansu). It was re-released in Japan for the PlayStation 2 in 2004 as part of Super Puzzle Bobble DX (スーパーパズルボブルDX, Sūpā Pazuru Boburu DX) (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.

Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble All-Stars (スーパーパズルボブル オールスターズ, Sūpā Pazuru Boburu Ōru Sutāzu) in Japan, Super Bust-A-Move All-Stars in Europe, and Bust-A-Move 3000 in North America. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork.

›Story

While Bub and Bob were living a peaceful life in Pao Pao Island, Chack'n visits them and warns them that the Tree of Life is being attacked by Time Eaters and would be killed by them. Upon hearing of these words, Bub travels with a partner selected by the player to defeat them and reveal the person behind the attack.

Keywords

  • cute
  • puzzle bobble

Media

The articlegameplay, story, development, reception

Gameplay

Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes. New to this game are large-sized bubbles and a two player cooperation mode, in which players work together to solve a stage.

The GameCube All-Stars version has a four player option and a Space Invaders-style mode called "Shoot Bubble".

Reception

The PlayStation 2 and Game Boy Advance versions received "generally favorable reviews", while Bust-A-Move 3000 received "mixed" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 28 out of 40 for the PS2 version, 24 out of 40 for the Game Boy Advance version, and 26 out of 40 for the All-Stars edition.

Ryan Davis of GameSpot said the PS2 version has the best graphics and sound of the series to date, "with extraordinarily sharp 2D graphics and a healthy amount of visual splendor", but that its gameplay represents an "incredibly stripped-down" disappointment to the series which "brings virtually nothing new to the franchise" and is missing a lot of features from the previous year's Bust-a-Move 4. As for BAM3000, there was nothing new and the analog controls were awkward, but the multiple gameplay modes kept players happy. Geraint Evans of NGC Magazine regarded the game as worth owning, but only on one console. Tom Russo of NextGen found the Japanese PS2 import a bit disappointing and no different from the original game.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1999Japan

Title IDsone per regional release, with its latest update

PlatformTitle IDRegionLatest update
PlayStation 2SLPM-62016Japan—
SLPM-64512Korea—

Editions and related releases

Included in
Taito Arcade 3

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.