Ludography
Taekwon-Do cover

1994 · Human Entertainment · Fighting · Sports

Taekwon-Do

Nintendo exclusive

Taekwon-Do is based on the real life martial art taekwondo, using its real attacks and tournament rules. Each character (there are 19) has his own specialties and the player can create their own personalized fighter (selecting their abilities, aspect, precedence, etc...).

Released
28 June 1994
Platforms
SNES
Genres
FightingSports
Developers
Human Entertainment
Publishers
Human Entertainment
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionNon-fiction
Country
Japan
Languages
Japanese, Korean

About

Taekwon-Do (テコンドー) is a 2D Taekwondo fighting video game that attempts to capture a realistic tone of Taekwondo tournament fighting. It was developed and published by Human Entertainment, and was released in Japan and South Korea in 1994.

Keywords

  • martial arts
  • shared screen
  • taekwondo
  • japan only

Media

The articlegameplay, story, development, reception

Gameplay

Taekwon-Do is based on real Taekwondo, using real attacks/techniques and tournament rules. All in all there are 19 different fighters who all have their own stats and special moves, and players can also make their own customized fighter/character with unique abilities, etc. The fighting control is very simple with the standardized attack buttons and direction button attack button combinations. There are four different game modes: tournament, versus, tag battle by turns and practice. Before start the game, the player can choose from two languages: Japanese or Korean.

There is no movement list, and no specials or hidden moves for all the vast majority of fighters. Unlike most fighting games, the player does not need to memorize the special/super move sets every time when different characters are chosen from time to time. The varieties of attacks for all characters in Taekwon-Do only lies in the four buttons of X, Y, B, and A, with a different start up. If the player pushes the directional buttons, each character will have eight different moves that the player can combine throughout the fight. The match itself can either end in five rounds like a common taekwondo competition (at the time the game was released), or if the opponent is knocked out cold before the 5th round.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES28 June 1994Japan · Korea 31 December 1994

Title IDsone per regional release, with its latest update

PlatformTitle IDRegionLatest update
SNESSHVC-IIJapan—
SNSN-II-KOR/SKORKorea—

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Description adapted from its source, CC BY-SA 4.0.