
More scores
- GameFAQsTough
- 4/5
- Player reviews
- 66% positive30 reviews
- Runs on
- Windows, Mac, Linux
- Price
- US$6.99
Where to get it

1992 · MicroProse · Simulation · World War II
Task Force 1942
Surface Naval action in the south pacific. A Long Lance torpedo rips through the hull of your flagship. Huge columns of water from enemy gunfire surround your battleships. It's just another day in Task Force 1942, the first in a new series of spectacular World War II Pacific War simulations from MicroProse.
- Released
- 1992
- Platforms
- LinuxMS-DOSWindowsmacOS
- Genres
- SimulationWorld War II
- Developers
- MicroProse
- Publishers
- MicroProse
- Modes
- Single-player
- Themes
- HistoricalWarfare
- Country
- United States
- Languages
- English
About
Task Force 1942: Surface Naval Action in the South Pacific is an MS-DOS video game released by MPS Labs (MicroProse) in 1992.
The game is a surface naval simulation which allows the player to operate single ships or a task force made up of ships, from the United States Navy (USN), Royal Australian Navy (RAN) and Royal New Zealand Navy (RNZN), or the Imperial Japanese Navy (IJN) in the South Pacific during WWII. It was designed to run under PC DOS or MS-DOS, version 5.0 or higher. The specific historical setting was the series of ferocious naval engagements fought around the largest island in the Solomon Islands chain, Guadalcanal, in 1942.
Players say
Media

The articlegameplay, story, development, reception
Gameplay
The player can fight either for the US Navy and its ANZAC allies, or the Imperial Japanese Navy. The player can start a single engagement (historical battle or battle made from the editor) or play in the campaign mode. Campaign mode takes place on the Guadalcanal campaign. The player is given full control over the naval forces of either side based in Espiritu Santo for the Allies, or Rabaul for the Imperial Japanese Navy. The player's goal is to capture Guadalcanal providing its ground forces with sufficient reinforcements and supply, while trying to disrupt the other side's own efforts.
Apart from ships, the player has control over land-based air assets which can be used as real-time reconnaissance.
Reception
Task Force 1942 was mentioned in 1993 in Dragon #193 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers normally gave a game from 1 to 5 stars, but instead gave this game an "X" for "Not recommended". This was due to the installation of the game not functioning properly on the reviewer's own PC, and thus not enabling them to actually boot-up and play the game. A 1993 Computer Gaming World survey of wargames gave the game three-plus stars out of five, approving of the graphics and depth of gameplay but criticizing the user interface and tactical-level AI.
Releases by platformdates and regions as published
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Collections1 collection
Genres
- World War II gamesNaval simulators › Other naval simulators
- World War II gamesTurn-based strategy games › Other turn-based strategy games
Description adapted from its source, CC BY-SA 4.0.