Ludography
63/100
Players47 ratings
74/100
Critics2 reviews
More scores
Metacritic5 critic reviews
78/100
Metacritic usersuser score
77/100
GameFAQsEasy
4.08/5
Player reviews
90% positive1,469 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux
Price
US$24.99

Where to get it

The Jackbox Party Pack cover

2014 · Jackbox Games · Indie · Party

The Jackbox Party Pack

The team behind "You Don't Know Jack" presents five guffaw-inducing party games in one pack! You're gonna need more than one party for this. Your phones or tablets are your controllers! For 1-100 players! Games include:

Released
18 November 2014
Platforms
Amazon Fire TVAndroidLinuxNintendo SwitchNintendo Switch 2PlayStation 3PlayStation 4StadiaWindowsXbox 360Xbox OneiOSmacOS
Genres
IndiePartyPuzzleQuizStrategy
Developers
Jackbox Games
Publishers
Jackbox Games
Modes
Co-opMultiplayerSingle-player
Perspective
Text
Themes
ComedyKidsParty
Age ratings
PEGI 12ACB MESRB T
Languages
English
Time to beat
3.5hmain story15hwith extras16hcompletionist

About

The Jackbox Party Pack is a series of party video games developed by Jackbox Games for many different platforms on a near-annual release schedule since 2014. The main series are released on an annual basis, each containing five games that are designed to be played in groups of varying sizes using their own personal devices like smartphones and tablets, working in conjunction with streaming services like Twitch which provide means for audiences to participate. As of 2026, twelve main packs have been released.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Most games in The Jackbox Party Pack are designed for online play, requiring only one person to own and launch the game. Remaining players can be local and thus see the game via the first player's computer or console, or can be remote, watching the game be played through streaming media services. All players–whether local or remote–use either web-enabled devices, including personal computers and mobile or tablet devices, to enter a provided "room code" at Jackbox's dedicated servers (i.e. https://jackbox.tv/) to enter the game, or can use a Twitch extension controlled by the streamer to let viewers play directly via the Twitch viewer. Games are generally limited to 4-8 active players, but any other players connecting to the room after these players are connected become audience participants, who can impact how scoring is determined and influence the winner.

Each game generally has a period where all players are given a type of prompt. This prompt appears on the individual devices and gives players sufficient time to enter their reply or draw as necessary, and can be set to account for forced streaming delays that some streaming services require. The game then collects and processes all the replies, and frequently then gives players a chance to vote for the best answer or drawing; this is often where the audience may also participate by voting as a group. Games proceed for a number of rounds, and a winner, generally with the highest score at the end, is announced.

Development

Jellyvision had been well-established for its You Don't Know Jack series of "irreverent trivia" games. Though the series had been successful in the late 1990s, Jellyvision had not been able to make the transition easily from computer to home console games, and by 2001, all but six employees of Jellyvision had been laid off. The company focused on developing business solution software, specifically offering software to its clients to help assist their customers for complex forms or other types of support.

By 2008, Jellyvision, now named The Jellyvision Lab, saw that mobile gaming was booming, so it created a small subsidiary, Jellyvision Games, to rework You Don't Know Jack, first for consoles in its 2011 version, then for mobile and Facebook users with the now-defunct 2012 iteration. This last version was a critical success, and led the studio to focus on developing similar games, rebranding the studio by 2013 as Jackbox Games.

Reception

Jackbox Games stated that sales jumped by up to 1,000% from March to May 2020, the first three months of the COVID-19 pandemic shutdown. Though sales since leveled off after that point, the company said that its playerbase still grew, doubling from 100 million players in 2019 to 200 million by October 2020 due to the ongoing pandemic.

PC Gamer said "the Jackbox games are the perfect way to beat the social distancing blues". Wired considered the Party Packs, along with Fall Guys and Among Us, as popular narrative-less games during the pandemic, as they helped to avoid the "cultural trauma" the pandemic had brought.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation 318 November 2014Worldwide
Xbox One18 November 2014Worldwide
PlayStation 418 November 2014Worldwide
macOS26 November 2014Worldwide · Worldwide 4 February 2015
Linux26 November 2014Worldwide
Windows26 November 2014Worldwide
Amazon Fire TV18 December 2014Worldwide
Android23 December 2014Worldwide
Xbox 36010 November 2015Worldwide
Nintendo Switch17 August 2017North America
iOS30 November 2018Worldwide

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Nintendo Switch0100AE5003EE6000——
PlayStation 3BLES02210Europe—
NPEB02311Europe—
BLUS31576North America01.01
NPUB31611North America—
PlayStation 4CUSA02691Europe—
CUSA03316Europe—
CUSA01229North America—
CUSA03299North America—
Xbox 360443607D7Europe / North America—
D6-2007North America—

Editions and related releases

Included in
The Jackbox Party BundleThe Jackbox Party QuintpackThe Jackbox Party QuadpackThe Jackbox Decade BundleThe Jackbox Party Trilogy

Games like this

Collections11 collections

Description adapted from its source, CC BY-SA 4.0.