
- 63/100
- Players47 ratings
- 74/100
- Critics2 reviews
More scores
- Metacritic5 critic reviews
- 78/100
- Metacritic usersuser score
- 77/100
- GameFAQsEasy
- 4.08/5
- Player reviews
- 90% positive1,469 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$24.99
Where to get it

2014 · Jackbox Games · Indie · Party
The Jackbox Party Pack
The team behind "You Don't Know Jack" presents five guffaw-inducing party games in one pack! You're gonna need more than one party for this. Your phones or tablets are your controllers! For 1-100 players! Games include:
- Released
- 18 November 2014
- Platforms
- Amazon Fire TVAndroidLinuxNintendo SwitchNintendo Switch 2PlayStation 3PlayStation 4StadiaWindowsXbox 360Xbox OneiOSmacOS
- Genres
- IndiePartyPuzzleQuizStrategy
- Developers
- Jackbox Games
- Publishers
- Jackbox Games
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Text
- Themes
- ComedyKidsParty
- Age ratings
- PEGI 12ACB MESRB T
- Languages
- English
- Time to beat
- 3.5hmain story15hwith extras16hcompletionist
About
The Jackbox Party Pack is a series of party video games developed by Jackbox Games for many different platforms on a near-annual release schedule since 2014. The main series are released on an annual basis, each containing five games that are designed to be played in groups of varying sizes using their own personal devices like smartphones and tablets, working in conjunction with streaming services like Twitch which provide means for audiences to participate. As of 2026, twelve main packs have been released.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Most games in The Jackbox Party Pack are designed for online play, requiring only one person to own and launch the game. Remaining players can be local and thus see the game via the first player's computer or console, or can be remote, watching the game be played through streaming media services. All players–whether local or remote–use either web-enabled devices, including personal computers and mobile or tablet devices, to enter a provided "room code" at Jackbox's dedicated servers (i.e. https://jackbox.tv/) to enter the game, or can use a Twitch extension controlled by the streamer to let viewers play directly via the Twitch viewer. Games are generally limited to 4-8 active players, but any other players connecting to the room after these players are connected become audience participants, who can impact how scoring is determined and influence the winner.
Each game generally has a period where all players are given a type of prompt. This prompt appears on the individual devices and gives players sufficient time to enter their reply or draw as necessary, and can be set to account for forced streaming delays that some streaming services require. The game then collects and processes all the replies, and frequently then gives players a chance to vote for the best answer or drawing; this is often where the audience may also participate by voting as a group. Games proceed for a number of rounds, and a winner, generally with the highest score at the end, is announced.
Development
Jellyvision had been well-established for its You Don't Know Jack series of "irreverent trivia" games. Though the series had been successful in the late 1990s, Jellyvision had not been able to make the transition easily from computer to home console games, and by 2001, all but six employees of Jellyvision had been laid off. The company focused on developing business solution software, specifically offering software to its clients to help assist their customers for complex forms or other types of support.
By 2008, Jellyvision, now named The Jellyvision Lab, saw that mobile gaming was booming, so it created a small subsidiary, Jellyvision Games, to rework You Don't Know Jack, first for consoles in its 2011 version, then for mobile and Facebook users with the now-defunct 2012 iteration. This last version was a critical success, and led the studio to focus on developing similar games, rebranding the studio by 2013 as Jackbox Games.
Reception
Jackbox Games stated that sales jumped by up to 1,000% from March to May 2020, the first three months of the COVID-19 pandemic shutdown. Though sales since leveled off after that point, the company said that its playerbase still grew, doubling from 100 million players in 2019 to 200 million by October 2020 due to the ongoing pandemic.
PC Gamer said "the Jackbox games are the perfect way to beat the social distancing blues". Wired considered the Party Packs, along with Fall Guys and Among Us, as popular narrative-less games during the pandemic, as they helped to avoid the "cultural trauma" the pandemic had brought.
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Editions and related releases
- Included in
- The Jackbox Party BundleThe Jackbox Party QuintpackThe Jackbox Party QuadpackThe Jackbox Decade BundleThe Jackbox Party Trilogy
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Collections11 collections
Platform libraries
Years
- Games released in 2014List › October–December
- Games released in 2014List › October–December
- Games released in 2015List › October–December
- Games released in 2017List › July–September
Description adapted from its source, CC BY-SA 4.0.
