Ludography
The Light Corridor cover

1990 · Arcade · Puzzle

The Light Corridor

The player uses a paddle to hit a metal ball down a long corridor. The player releases the ball (which is stuck to the paddle at the beginning of the game) and it will travel down the corridor until it hits a wall or similar obstacle and bounces back towards the player. At this point, the player will need to hit the ball again. If he does not, the ball will hit him and he will lose a life. The game will continue from where the player stopped, and the ball will once again be attached to the paddle.

Released
31 December 1990
Platforms
AmigaAmstrad CPCAtari STAtari ST/STEMS-DOSMSXZX Spectrum
Genres
ArcadePuzzleStrategy
Developers
—
Publishers
—
Perspective
First person
Themes
Action
Country
France

About

The Light Corridor is a puzzle video game for the Atari ST, Amiga, Amstrad CPC, Commodore 64, MS-DOS, MSX, and ZX Spectrum. It was published in 1990 by Infogrames. The game is played from a first-person perspective.

›Story

The player must capture the light rays in order to accomplish the ultimate challenge: the illumination of the stars in a newborn universe.

Media

The articlegameplay, story, development, reception

Gameplay

The player uses a paddle to hit a metal ball down a long corridor. The player releases the ball (which is stuck to the paddle at the beginning of the game) and it will travel down the corridor until it hits a wall or similar obstacle and bounces back towards the player. At this point, the player will need to hit the ball again. If he does not, the ball will hit him and he will lose a life. The game will continue from where the player stopped, and the ball will once again be attached to the paddle.

When the ball is travelling down the corridor, the player must walk and follow it. The object of the game is to reach the end of the corridor.

Story

The player must capture the light rays in order to accomplish the ultimate challenge: the illumination of the stars in a newborn universe.

Reception

Sinclair User gave it a 93% overall score, Crash called it "simple but wildly addictive" and Your Sinclair said it was frustratingly difficult but it was worth going back for more.

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 December 1990Worldwide
Atari ST/STE31 December 1990Worldwide
Amiga31 December 1990Worldwide

Games like this

Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.