Ludography
64/100
Players9 ratings
77/100
Metacritic5 critic reviews
More scores
Metacritic usersuser score
67/100
GameFAQsJust Right
3.9/5
Player reviews
89% positive1,014 reviews
Runs on
Windows, Mac, Linux
Price
US$7.99

Where to get it

The Mooseman cover

2017 · Morteshka · Adventure · Arcade

The Mooseman

Long-long time ago the world was created out of an egg-shell by a god named Yen. In the murky depths of the endless ocean the Lower World was born. The Middle World was made for the men to dwell, and the Upper World was were the ancient gods would reside. Multitude of spirits dwells among the layers of creation, guarding their secrets in the dark.

Released
17 February 2017
Platforms
AndroidLinuxNintendo SwitchPlayStation 4PlayStation 5PlayStation VitaWindowsXbox OneXbox Series X/SmacOS
Genres
AdventureArcadeIndiePlatformerPuzzle
Developers
Morteshka
Publishers
Sometimes You
Modes
Single-player
Perspective
Side view
Themes
ActionFantasyEducational
Country
Russia
Age ratings
PEGI 7GRAC 12+ESRB E10+
Languages
English, French, German, Russian
Time to beat
1.5hmain story3hcompletionist

About

The Mooseman is an adventure video game developed by the Perm-based Russian studio Morteshka and released in 2017. The game is based on the mythology of Komi, as well as other Finno-Ugric peoples, and is an attempt at artistic reconstruction of mythological plots. The game tells the story of the Mooseman, the shaman and one of the seven sons of the creator god Yen, who must travel to the underworld to retrieve Shondi (the sun) and save the world from the eternal cold.

The Mooseman was well received by the gaming press. It was praised for its distinctive and atmospheric art style, sound design, skillful use of the mythology in the story, but criticized for its short length.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay consists of moving the protagonist, the Mooseman, through a 2D-world, and solving various puzzles. The Mooseman can only move left or right, and, being "The One Who Knows", is able to move between the world's real and spirit planes. Switching between planes allows the player to see spirits and changes the surrounding objects: for example, what in the real plane seems like an ordinary boulder, in the spirit plane begins to move itself. The player can use such objects to hide from enemies or, for example, to build a bridge over an abyss.

During the game the player can collect artifacts of the Permian animal style hidden in different locations, each of them has short historical descriptions. Passing the idols, the player opens entries in the in-game encyclopedia that explains the Komi mythology, the same idols serve as save points. Unlocked myths in the encyclopedia are written in Anbur, the ancient Permic alphabet.

Story

The story in the game is presented without direct dialogue between the characters, both through the visual and through the entries from the in-game encyclopedia. The player unlocks new entries in the encyclopedia which as he passes by the idols. At the beginning of the walkthrough the player is not given any information, but in the end the data from encyclopedia come together. The cutscenes in the game are voiced in Komi-Permyak language.

The moose god Yen, the creator of the world, hatched from an egg laid by the duck floating on a boundless ocean. From the shell of this egg the Middle World (the world of humans and spirits) was created, when Yen saw himself in reflection, from the two moose heads the Upper World (the abode of gods and souls) was created, and when Yen was born, the Lower World (the place where the cursed ones live) was formed in the depths of the ocean. One day Yen decided to find himself a wife, and found three sisters on Earth, mere mortals. To test them, Yen gave them his moose hide.

Development

The game's developer is Vladimir Beletsky from the Perm, Russia. He was developing The Mooseman in his spare time, while at his main job he supervised the creation of another game, Tanki X. The development of the game began in May 2015, when Vladimir Beletsky drew the game logo in the Permian animal style and made a short document describing the general concept. Beletsky sent this document to his friend Mikhail Shvachko, who became the game's composer and sound designer, while Beletsky was an artist, writer, game designer, and programmer at the same time.

Initially the game was planned as an endless runner that would take one week to develop, but then Beletsky realized that the project was becoming something more than that, and the team wanted to make the game more in-depth. Locomalito's L'Abbaye des Morts game served as a reference point and source of inspiration. The visual style was inspired by the works of Norwegian artist Theodor Kittelsen and Hayao Miyazaki's anime films, and it was decided to draw characters and creatures in silhouettes, because it was easier and created the right atmosphere.

Reception

The game was well received by critics, who praised its successful art style, effective use of Finno-Ugric folklore, atmospheric music and sound design, as well as its educational value in terms of mythology. However, opinions were mixed regarding the game's short length and underdeveloped gameplay. The Mooseman was frequently compared to other games, such as Journey, Limbo, and Never Alone.

Riot Pixels praised the game's visually pleasing art direction, calling it a true work of art inspired by folk traditions, while its artistic minimalism was compared by the reviewer to Limbo. Yaroslav Gafner, a reviewer for StopGame.ru, also drew parallels with Limbo and noted similarities to Never Alone. He highlighted the game's informative portrayal of Finno-Ugric beliefs and its distinctive visuals as strengths, while criticizing its unpolished animations and short length.

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux17 February 2017Worldwide
macOS17 February 2017Worldwide
Windows17 February 2017Worldwide
Android16 April 2018Worldwide
Nintendo Switch18 July 2018North America
Xbox One18 July 2018North America
PlayStation 418 July 2018Worldwide
PlayStation Vita5 January 2022Asia
Xbox Series X/S16 March 2022Worldwide
PlayStation 516 March 2022Worldwide

Editions and related releases

Included in
The Mooseman: Mythic Edition

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.