Ludography
68/100
Players5 ratings
More scores
Metacritic usersuser score
78/100
GameFAQsEasy
3.69/5
Player reviews
91% positive370 reviews
Runs on
Windows, Mac, Linux
Price
US$3.99

Where to get it

6180 the moon cover

2014 · Action · Adventure

6180 the moon

6180 the moon is a platformer game with a unique mechanic. It offers a fresh, unseen gameplay style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of 'slipping' to death.

Released
19 September 2014
Platforms
LinuxNintendo 3DSNintendo SwitchWii UWindowsXbox OnemacOS
Genres
ActionAdventureArcadeIndiePlatformerPuzzleRhythm
Developers
—
Publishers
Turtle Cream
Modes
Single-player
Perspective
Side view
Themes
Action
Country
South Korea
Age ratings
CERO APEGI 3ESRB E
Languages
Chinese (Simplified), English, French, German, Japanese
Time to beat
1.5hmain story2hcompletionist

About

6180 the moon is a 2013 puzzle-platform game developed by Turtle Cream and Miara Sung. It was initially released for Microsoft Windows in March 2013 as part of an Indie Royale bundle. The game follows the story of the Moon searching for the Sun after it has gone missing, leaving the people of Earth to suffer in eternal night.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player controls the Moon, shown as a simple white circle. The Moon only has the ability to jump and move left and right, however, the tops and the bottom of the level boundaries loop, giving the player more options to tackle the platforming challenges the game presents. The goal of each level is to get from the starting point to the exit block. Every level is grouped into a certain "world" each of which is based on a planet (it also includes the Sun), with each world having a different thematic mechanic.

Story

The Moon prepares to set and allow the Sun to rise, however, the Moon notices the Sun is missing. The Moon then begins a journey to find the Sun, and tell him to come back to Earth. On the way, the Moon talks to each of the planets, who give their opinions or advice on the situation. At the end, the Sun tells the Moon that he never left, and the Moon begins the journey back.

Development

6180 the moon was developed by Turtle Cream. The first alpha version of 6180 the moon took one hour and forty-three minutes (6180 seconds) to make, before adding in the story, or most of the other levels and worlds that appear in the finished game.

Reception

6180 the moon was received positively. John Walker of Rock Paper Shotgun called it "a very pretty thing", and Spencer Hayes of Destructoid said "There is something about [puzzle platformers] that just doesn't click with me like they did before. Except for 6180 The Moon. That game is rad."

TotalBiscuit said the game is "brilliant... Really impressive... A fantastic piece of work." Phil Spencer wrote "This game is on Steam tomorrow, worth getting it.

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS19 September 2014Worldwide
Linux19 September 2014Worldwide
Windows19 September 2014Worldwide
Xbox One11 December 2015North America
Wii U25 February 2016Europe · North America 25 February 2016
Nintendo 3DS16 March 2017Europe · North America 29 June 2017
Nintendo Switch24 May 2018North America

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Description adapted from its source, CC BY-SA 4.0.