
- 78/100
- Players20 ratings
- 75/100
- Critics2 reviews
More scores
- Metacritic7 critic reviews
- 64/100
- Metacritic usersuser score
- 65/100
- GameFAQsTough-Unforgiving
- 3.63/5
- Player reviews
- 84% positive1,255 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$2.99
Where to get it

2009 · Grip Games · Arcade · Indie
The Impossible Game
Timed Xbox exclusive
The super-addictive and very, very hard platform game finally arrives on Steam - it's quite possibly the world's hardest game! As well as five classic Impossible Game levels, this desktop version includes an EXCLUSIVE new Level Editor.
- Released
- 2009
- Platforms
- AndroidLinuxPlayStation 3PlayStation PortablePlayStation VitaWindowsXbox 360iOSmacOS
- Genres
- ArcadeIndiePlatformerRhythm
- Developers
- Grip Games
- Publishers
- Grip Games
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Age ratings
- ESRB E
- Languages
- English
- Time to beat
- 2hmain story5hcompletionist
About
The Impossible Game is a 2009 one-button platform game developed and published by Fluke Games. The objective is to guide a cube over spikes and pits. The Windows, macOS and Linux port was developed by Grip Games. First released in 2009, for the Xbox 360 via the Xbox Live Indie Games, The Impossible Game received generally mixed reviews.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The objective is to guide a cube over spikes and pits. There are 5 levels: Fire Aura, Original Level, Chaoz Fantasy, Heaven and Phazd. There are two modes: normal mode and practice mode. In normal mode, there are no checkpoint flags. If the player dies in this mode, the level will start over from the beginning.
In practice mode, checkpoints flags can be placed at any point in the level. If the player dies in this mode, the player will respawn at the most recently placed checkpoint flag. Each time a level is beaten, a medal is awarded depending on the way they beat it.
Development
The Impossible Game was developed and published by Fluke Games. The Impossible Game was released in late-2009 for the Xbox 360 via Xbox Live Indie Games. By November 2010, The Impossible Game was ported to iOS, and also received an Android release. The Windows, macOS and Linux port was developed by Grip Games.
Reception
The Impossible Game received generally mixed reviews. On Metacritic, the PC version received an aggregated score of 64. On GameRankings, it received 60% on Xbox 360, 67% on iOS, 87% on PSP, and 67% on PC. Eurogamer gave the Xbox 360 version a 6/10, stating that "it's monumentally frustrating, but also bafflingly addictive as you continually try to make precious progress".
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
- PlayStation minisPlayStation minis
Description adapted from its source, CC BY-SA 4.0.
