Ludography
Time-Gate cover

1982 · Aackosoft · Action · Arcade

Time-Gate

1st person space shooter

Released
1982
Platforms
ZX Spectrum
Genres
ActionArcadeShooterSimulationStrategy
Developers
AackosoftQuicksilva
Publishers
Quicksilva
Modes
Single-player
Perspective
First person
Themes
ActionScience fiction
Country
United Kingdom
Languages
English

About

Time-Gate (also known as Timegate, 4D Time-Gate or 4D Defender) is a ZX Spectrum game from Quicksilva, and one of the first 3D combat games. The name is derived from its treatment of time as a dimension, in which one could travel (albeit backwards only). The first press launch in the UK games industry was for this title.

Keywords

  • time travel

Media

The articlegameplay, story, development, reception

Story

Time-Gate had one embarking on a perilous mission to repel the Squarm invaders who have conquered Earth, by fighting through hordes of same, thus finding and locating the time-gates (hence the name) and using the gates to travel back through time to an earlier era, where one fought through more Squarm to find another gate. Eventually, if one hadn't been killed by the enemy, one got back to the year before the Squarm invaded, located their home planet, and locked onto it with one's meson RAM (48K), thereby destroying it and retroactively preventing its inhabitants from ever having invaded in the first place.

Development

Time-Gate, due to its intense use of machine-code-driven sound, placed more stress on the Spectrum's sound capabilities than previous games, and thereby inadvertently revealed a design flaw in early machines, whereby the Time-Gate sound effects would crash those machines. This resulted in some people buying the game to stress-test their Spectrums.

Releases by platformdates and regions as published

PlatformReleasedRegions
ZX Spectrum31 December 1983Europe

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.