Ludography
75/100
Players46 ratings
Tomba! cover

1997 · Whoopee Camp · Adventure · Metroidvania

Tomba!

PlayStation exclusive

Tomba! is a side-scrolling platformer in which players control Tomba, a wild boy on the search for his grandfather's bangle that was stolen by some evil pigs. Although Tomba is normally restricted to a two-dimensional plane, there are certain points where he can jump or climb onto a new plane. Tomba's main method of attack is to jump on top of enemies to grab them, allowing him to hop around on them before throwing them away.

Released
25 December 1997
Platforms
PlayStationPlayStation 3PlayStation Portable
Genres
AdventureMetroidvaniaPlatformer
Developers
Whoopee Camp
Publishers
Sony Interactive EntertainmentWhoopee Camp
Series
Tomba!
Modes
Single-player
Perspective
Side view
Themes
ActionFantasy
Country
Japan
Age ratings
ESRB EUSK 0ACB G
Languages
Danish, Dutch, English, French, German, Italian, Japanese, Portuguese (Portugal), Spanish (Spain), Swedish
Entry
#1 in Tomba!
Directors
Tokuro Fujiwara
Composers
Harumi Fujita

About

Tomba!, known as Tombi! in Europe, is a 1997 platform-adventure game developed and published by Whoopee Camp for the PlayStation. It was released in Japan in 1997 and internationally by Sony Computer Entertainment the following year. The game centers on the eponymous feral child as he attempts to recover his grandfather's bracelet from an evil race of anthropomorphic pigs.

Creator Tokuro Fujiwara developed Tomba! after leaving Capcom in 1995, founding Whoopee Camp as director, producer and lead designer. He chose the game's 2D side-scrolling perspective for the format's straightforward nature, and created a non-linear "event" system to differentiate it from other platformers.

›Story

Tomba! is set on a group of islands in the middle of an ocean which do not appear on any map. Formed with great provinces in the north and smaller islands in the south, the region is home to peaceful people who lived in tranquility for many years. The island was once a beautiful place, home to birds and plantations.

The protagonist is an energetic pink-haired youngster named Tomba (Tombi in Europe). One day, seven evil pigs appeared, and using their magical powers, they mutated the surroundings into a bizarre landscape. The underlings of The Evil Pigs, called the Koma Pigs, stole Tomba's grandfather's bracelet and a substantial amount of gold through a strange lust for it.

Tomba's quest is to fetch his bracelet, which requires trapping the Evil Pigs along the way. Trapping them involves finding the Evil Pig Bags, which are keys to entering each realm of each Evil Pig. He must also complete missions for other people to get items and the Evil Pig Bags. Some side-missions are purely for fun and irrelevant to the main storyline.

Keywords

  • metroidvania
  • digital distribution
  • psone classics
  • playstation move support
  • playstation tv support
  • backwards compatibility

Media

The articlegameplay, story, development, reception

Gameplay

Tomba! is an open world Metroidvania game with RPG elements. The player controls the titular character Tomba, who must explore his home island, defeat the evil Koma Pigs and recover his grandfather's golden bracelet. Most of the game takes place in a side-scrolling perspective.

However, Tomba can occasionally climb over walls to move between the foreground and background as separate areas. Some areas allow the player to explore them in an isometric view. Along with the ability to jump, Tomba can attack enemy characters by leaping onto and biting into their back before tossing them in a straightforward trajectory. Tomba can also attack enemies by obtaining various weapons, such as flails and boomerangs.

Story

Years ago on an uncharted archipelago, a group known as the Seven Evil Pigs appeared and used their magical powers to tarnish the land. Their underlings, the Koma Pigs, began terrorizing the populace with their mischievous pranks. Years later, a curious and energetic boy named Tomba diligently protects his grandfather's grave and wears a gold bracelet as an heirloom. One day, Tomba's bracelet is stolen following a confrontation with a group of Koma Pigs.

He pursues them to a nearby village, where he is directed to the 100-Year-Old Wise Man. The Wise Man tells the story of the Seven Evil Pigs' rise to power, and reveals that the Koma Pigs are stockpiling gold. He advises Tomba to find his bracelet by hunting the seven Evil Pigs hiding throughout the land. He also describes the Evil Pig Bags that could reveal the Pigs' hiding places, and suggests learning more from the Dwarf Elder in the next village.

Development

Tomba! was created by Tokuro Fujiwara, who left Capcom in December 1995 after 13 years as an employee. Fujiwara's motivation stemmed from a desire to create new and original games, which he felt he was unable to do within Capcom. Upon exhausting his accumulated vacation days, Fujiwara resigned immediately following the release of Resident Evil. Fujiwara soon established the independent development studio Whoopee Camp, and became the director, producer and lead designer of the studio's debut game Tomba!.

Fujiwara chose to make a side-scrolling game as he believed this fundamental experience would excite players in a straightforward way. To distinguish Tomba! from other action games, Fujiwara designed a non-linear event system, as well as Tomba's gradual growth in abilities and resources. Tomba!'s score was composed by Fujiwara's longtime Capcom collaborator Harumi Fujita, who eagerly approached Fujiwara for a position upon learning of Whoopee Camp's establishment. The game's Japanese version features the song "Paradise" by Tokyo Channel Q as its opening theme, and "Que Serã Serã" by Fumitaka Fuchigami as the ending theme.

Reception

Tomba! received favorable reviews according to the review aggregation website GameRankings. In Japan, Famitsu gave it a score of 31 out of 40.

The events were praised for their variety, quantity, and non-linearity. Mark Cooke of GameRevolution noted that Tomba! was the first platform game to grant such freedom, following attempts by RPGs like The Elder Scrolls II: Daggerfall. S.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation25 December 1997Japan · North America 30 June 1998 · Europe 28 August 1998
PlayStation 3Digital Compatibility Release6 July 2011Japan · North America 19 June 2012 · Europe 3 October 2012 · Australia 3 October 2012 · New Zealand 3 October 2012 · Asia 31 August 2018
PlayStation PortableDigital Compatibility Release6 July 2011Japan · North America 19 June 2012 · Europe 3 October 2012 · Australia 3 October 2012 · New Zealand 3 October 2012 · Asia 31 August 2018

Editions and related releases

Derivative works
Tomba! Special Edition
Followed by
Tomba! 2: The Evil Swine Return
Remastered as
Tomba! Special Edition
Built on it
Tomba! Special Edition

In the same series

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Collections7 collections

Description adapted from its source, CC BY-SA 4.0.