Ludography
Trap Gunner cover

1998 · Racjin · Action · Puzzle

Trap Gunner

PlayStation exclusive

The purpose of the game to run around various levels and to set traps, which are invisible to your opponent. Players can shoot at one another while setting traps. Each character has a different melee weapon with unique attributes.

Released
6 August 1998
Platforms
PlayStation
Genres
ActionPuzzleShooterStrategy
Developers
Racjin
Publishers
—
Modes
MultiplayerSingle-player
Themes
Action
Country
Japan
Age ratings
ESRB T

About

Trap Gunner: Countdown to Oblivion, or just Trap Gunner (トラップガンナー, Torappu Gannā), known in Europe as Trap Runner, is a PlayStation video game published by Atlus in 1998, and by Konami in 1999. It is a strategy, arcade-style game for one or two players.

Media

Trap Gunner screenshot 1

The articlegameplay, story, development, reception

Gameplay

The purpose of the game to run around various levels and to set traps, which are invisible to your opponent. Players can shoot at one another while setting traps. Each character has a different melee weapon with unique attributes.

The story mode unveils each character's background and relation to the other characters.

Reception

GamePro said, "Those who are searching for a good mix of real-time strategy and fighting will find that Trap Gunner fits the bill." Next Generation called it "one of the season's sleeper hits." In Japan, Famitsu gave it a score of 29 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation6 June 1996Europe · Japan 6 August 1998 · North America 30 September 1998

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.