Ludography
Treasure Hunter G cover

1996 · Sting · Adventure · Role-playing

Treasure Hunter G

Nintendo exclusive

Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. Now its up to the brothers to save the world if they ever want to find their father.

Also known as
トレジャーハンターG
Released
24 May 1996
Platforms
SNESWii
Genres
AdventureRole-playingTactical role-playing
Developers
Sting
Publishers
Square
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Fantasy
Country
Japan
Age ratings
CERO A
Languages
Japanese
Composers
Hitoshi Sakimoto

About

Treasure Hunter G is a 1996 turn-based tactical role-playing game developed by Sting Entertainment and published by Square exclusively for the Super Famicom, and in Japan.

Keywords

  • japan only
  • wii virtual console

Media

Treasure Hunter G screenshot 1

The articlegameplay, story, development, reception

Gameplay

Treasure Hunter G is a strategy role playing game, with combat similar to the Shining Force series.

The game has two types of gameplay (adventuring and combat). Adventuring is done in a fashion similar to Squaresoft's Super Famicom games such as Chrono Trigger and Trials of Mana, with the group exploring various locations typical to the genre such as towns, forests, dungeons, castles and a few more fantastical locations. They make new allies and enemies and embark on a quest to stop the Dark Lord's plan of reviving Bone Dino and destroying the world. Combat takes place on a grid, with movement and fighting consuming varying amounts of Action Points.

Story

There is a villain called the Dark King. He was sealed away until an unsuspecting treasure hunter releases him by attempting to get the "treasure". Now Red, Blue, Rain, and Ponga have to stop him.

Development

Hitoshi Sakimoto and Masaharu Iwata were two of the composers for the game.

The score for Treasure Hunter G was created by the seven composers that make up the Sting Symphony: Hitoshi Sakimoto, Mitsuhito Tanaka aka John Pee, Masaharu Iwata, Toshiaki Sakoda, Yoko Takada, Tomoko Matsui, and Akiko Goto.

Reception

Upon release, four reviewers for Famitsu gave the game a score of 31 out of 40. GameFan gave it scores of 89, 94, and 92.

In 2011, 1up.com listed this game on its "Six Must-Play Super Nintendo Imports" list. The writer called the pre-rendered graphics "garish", and compared the story to Chrono Trigger, and the combat to Shining Force.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
SNES24 May 1996Japan
Wii25 December 2007Japan

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
SNESSHVC-AEGJ-JPNJapan—

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Collections2 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.