Ludography
80/100
Players1 rating

Where to get it

Neutopia II cover

1991 · Hudson Soft · Action-adventure · Adventure

Neutopia II

Timed NEC exclusive

Jazeta brought peace back to the land. But as long as evil and fear live in the human heart, the dreaded Dirth, Emperor of Darkness, will be plotting his return. The Emperor is stirring under the peaceful surface of Neutopia, bringing suffering to its people. Who will save them?

Released
27 September 1991
Platforms
PlayStation Store TurboGrafx-16TurboGrafx-16WiiWii U
Genres
Action-adventureAdventureRole-playing
Developers
Hudson Soft
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionFantasy
Country
Japan
Age ratings
CERO AESRB EPEGI 3
Languages
English

About

Neutopia II is a 1991 action-adventure and action role-playing video game developed and published in Japan by Hudson Soft and in North America by Turbo Technologies for the TurboGrafx-16. It is the sequel to Neutopia, which was released earlier in 1989. In the game, the player takes control of Jazeta's son, who embarks on a quest to both save his father and defeat the returning evil demon Dirth.

Headed by director and designer Shigeki Fujiwara, Neutopia II was created by a mostly different team at Hudson Soft who did not work on the first Neutopia. First released on the TurboGrafx-16, the game has since been re-released through download services such as the Virtual Console and PlayStation Network download services, in addition to being included on the TurboGrafx-16 Mini console.

Keywords

  • wii virtual console
  • wii u virtual console

Media

The articlegameplay, story, development, reception

Gameplay

Neutopia II shares many similarities in visuals and gameplay with the early Legend of Zelda titles. The player takes control of a young boy who freely roams through a sizable 2D environment. The player may progress through accepted tasks in any order at certain points of the game, at other times it is more linear in progression and story.

Development

Neutopia II was created by a mostly different team at Hudson Soft who did not work on the first Neutopia, with Shigeki Fujiwara leading its development as director and also acting as game designer. Two members of the original Neutopia staff, Kōji Kaneta and Masato Tobisawa, returned to serve as co-programmers. The characters were designed by Fumie Takaoka, while Yutaka Satō and Yoshikazu Yasuhiko were responsible for designing background graphics and sprites respectively. The soundtrack was composed by Keita Hoshi, who would later work on Soldier Blade and Super Bomberman 3. Hoshi also created the game's sound effects.

Neutopia II was first published in Japan by Hudson Soft on September 27, 1991 for the PC Engine. Prior to launch, it was demonstrated at the 1991 Tokyo Toy Show during summer. The game was first slated for a July 1992 release date in North America, but was published by Turbo Technologies in August 1992 for the TurboGrafx-16. The game was one of many launch titles under the Turbo Technologies Inc relaunch for the TurboGrafx-16, the other games including Air Zonk, Jackie Chan's Action Kung-Fu, and Dungeons and Dragons: Order of the Griffon.

Reception

Neutopia II received mostly positive reception from critics since its release on the TurboGrafx-16, most of which reviewed it as an import title. 24 out of 30 score, ranking at the number 150 spot in a poll, indicating a popular following. Video Games' Martin Gaksch commended its visuals for the varied monster designs, new gameplay additions and stylish music. Famitsu's four reviewers commended the plot for being straightforward and easy to understand, as well as the Zelda-style gameplay but criticized its lack of originality.

Consoles Plus' Kaneda Kun and Matt gave positive remarks to the presentation, graphics, character animations, pleasant music and playability but criticized its simplistic puzzles. Likewise, Génération 4's Philippe Querleux gave positive commentary in regards to the audiovisual presentation and gameplay. Similarly, Joypad's Alain Huyghues-Lacour praised its graphics, sprite animations, controls and sound. Joystick's Jean-François Morisse concurred with Lacour on most points but gave the title a low rating.

Releases by platformdates and regions as published

PlatformReleasedRegions
TurboGrafx-1627 September 1991Japan · North America 31 December 1992
Wii12 June 2007Japan · North America 10 September 2007 · Australia 14 September 2007 · Europe 14 September 2007
Wii U30 July 2014Japan · North America 8 June 2017

Editions and related releases

Included in
TurboGrafx-16 MiniPC Engine Mini
Follows
Neutopia

Games like this

Collections6 collections

Description adapted from its source, CC BY-SA 4.0.