
- 79/100
- Players13 ratings
- 83/100
- Metacritic13 critic reviews
More scores
- Metacritic usersuser score
- 66/100
- GameFAQsJust Right-Tough
- 3.75/5
- Player reviews
- 92% positive592 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac
- Price
- US$9.99
Where to get it

2010 · Spry Fox · Indie · Puzzle
Triple Town
Triple Town is an original puzzle game in which you try to grow the greatest possible city. The larger the city you build, the more points you score. You build your city by matching three or more game-pieces: combine three grasses to make a bush, three bushes to make a tree... until you've filled the board with houses, cathedrals and castles. Along the way, you'll have to outwit giant bears who will try to block your progress.
- Released
- 2010
- Platforms
- AndroidOuyaWindowsiOSmacOS
- Genres
- IndiePuzzleStrategyTurn-based strategy
- Developers
- Spry Fox
- Publishers
- —
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Fantasy
- Country
- United States
- Languages
- English, French, German, Spanish (Spain)
- Time to beat
- 3hmain story31hcompletionist
About
Triple Town is a 2010 freemium strategy puzzle video game developed and published by Spry Fox. It is available for social networks and mobile devices.
The casual game was originally released for the Amazon Kindle e-reader in 2010, and was ported to the Facebook and Google+ social networks in October 2011. It was published in January 2012 for iOS and some Android devices. It was released for Windows and Macintosh through Steam on December 6, 2012.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The premise of the turn-based, single-player game is that the player must build a new settlement. The game takes place on a 6×6 grid of fields on which some tiles are randomly placed.
Players are given random tiles, most often grass tiles, that they must place on the grid. When three or more identical tiles adjoin, they merge into one more advanced tile at the position of the last tile placed: three grass tiles become a bush, three bushes a tree, three trees a hut, three huts a house, and so forth. Merging four or more tiles earns coins or a tile which is held in the inventory located in the sidebar. There are three special tiles: bears, crystals, and imperial bots.
Reception
Triple Town received positive reviews. Reviewers praised the game's innovative extensions of the match-three mechanic as well as its strategic depth, unusual for a casual game, which requires players to plan several moves ahead in order to be successful. Criticism focused on the game's limited content and its implementation of the freemium business model: while the game is free, it comes with a limited number of turns. Once these are used up, they regenerate slowly, or may be purchased with in-game or real money. The turn limit can be permanently removed with a one-time payment.
Casual gaming website Gamezebo named Triple Town the best Facebook game of 2011, and second-best game of the year 2011. Triple Town was also Edge's runner-up for indie game of the year 2011, and Gamasutra's runner-up for best social game of 2011. During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Triple Town for "Social Networking Game of the Year".
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
- Ouya softwareNever released
Description adapted from its source, CC BY-SA 4.0.
