The articlegameplay, story, development, reception
Gameplay
As in the other games in the series, the player assumes the role of "El Presidente", the leader of the Caribbean island nation of Tropico. Similarly to Tropico 5, there are four eras: The Colonial era, the World Wars era, the Cold War era, and the modern era. Unlike previous games in the series, where Tropico consisted of only one island, Tropico 6 allows players to build on an archipelago of smaller islands, allowing players to build bridges (in the World Wars era and later) from their starting island to the other islands in the chain.
According to senior content designer Johannes Pfeiffer, Tropico 6 has "fully simulated" citizens, where the actions of El Presidente's government towards the citizenry can have an effect on productivity, and possibly even result in a revolt. In addition to customizing their own El Presidente (as either male or female), players can also customize the presidential palace.
Reception
Tropico 6 received "generally positive" reviews for Windows, PlayStation 4, and Xbox One, while the Switch port received "mixed or average" reviews, according to review aggregator Metacritic. It was the fastest-selling game in the franchise, with the revenue it generated being 50% higher than that of Tropico 5's debut.
CGM called Tropico 6 the "strongest entry in the franchise", praising its music, graphics, and writing, while recognizing the presence of minor bugs and jank, ultimately deeming the title a full realization of the series' potential. Shacknews heavily lauded the "incredibly addictive" gameplay, crisp UI, sheer detail, variety of strategic options, and comedy, and expressed minor gripes with the repetitive music and sometimes convoluted main screen.















