Ludography
Ultimate Wizard cover

1984 · Arcade · Platformer

Ultimate Wizard

Wizard is a puzzle game with arcade action elements. The premise of the game is to run around the screen collecting various treasures for points, avoiding monsters. The player character must find the key, which gives him the ability to cast magic spells such as fireballs or teleportation, and also unlocks the exit to the next level. Each level takes up the full screen and has its own unique hazards, such as arrows which transport the protagonist quickly, and blocks which are removed when stepped on.

Released
1984
Platforms
Commodore 64Commodore C64/128/MAXZX Spectrum
Genres
ArcadePlatformerPuzzle
Developers
—
Publishers
Electronic Arts
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionFantasy
Country
United States
Languages
English

About

Wizard is a video game developed for the Commodore 64 written by Sean A. Moore and Steve Luedders-Dieckbrader for Progressive Peripherals and Software (PP&S) out of Denver, Colorado in 1984.

Keywords

  • sword & sorcery
  • puzzle platformer
  • content editor

Media

The articlegameplay, story, development, reception

Gameplay

Each level contains keys, and the object is for Wilfrid the Wizard to get each key to move on to the next location. Each level requires a different spell to find the key, and every key found gives Wilfrid a finite number of times he can cast the spell. Some spells cast projectiles, which can either kill or freeze enemies, while some teleport Wilfrid around, either by turning him to a non-corporeal "shadow" or by instantly moving him to his starting point.

The player character, Wilfrid, is a wizard in purple robes, and his enemies include witches, knights, giant insects, and other various monsters.

Development

Wizard was created contemporaneously with the Epyx release Jumpman. Steve Luedders stated that it was a coincidence, and that he felt Wizard could have been more successful if Jumpman had not been released first (company size and marketing resources being a significant factor).

Reception

Compute!'s Gazette approved of the "instant playability" of the Commodore 64 version of Ultimate Wizard, reporting that it "has become a favorite of the neighborhood youngsters".

Releases by platformdates and regions as published

PlatformReleasedRegions
Commodore C64/128/MAX31 December 1984North America · Europe 1 August 1985
ZX Spectrum1 August 1985Europe

Editions and related releases

Expanded editions
Ultimate Wizard
Built on it
Ultimate Wizard

Games like this

Collections1 collection

Description adapted from its source, CC BY-SA 4.0.