
- 71/100
- Players6 ratings

1997 · Bundle / compilation · Sonic Team · Adventure · Platformer
Sonic Jam
Sega exclusiveBundle / compilation
Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn and was the first Sonic the Hedgehog game to feature full 3D gameplay. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994). It also features a 3D environment, "Sonic World", which doubles as an interactive museum of Sonic the Hedgehog content.
- Released
- 20 June 1997
- Platforms
- Sega Saturn
- Genres
- AdventurePlatformer
- Developers
- Sonic Team
- Publishers
- —
- Series
- Sonic the Hedgehog
- Modes
- MultiplayerSingle-player
- Perspective
- Third personSide view
- Themes
- ActionFantasy
- Country
- Japan
- Age ratings
- ESRB EPEGI 3
- Languages
- English
- Directors
- Takashi Iizuka
About
Sonic Jam is a 1997 video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994). It also features "Sonic World", a 3D environment which doubles as an interactive museum of Sonic the Hedgehog content.
Development began after the Japanese release of Nights into Dreams in July 1996. Sonic Jam was announced at the Spring 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic brand. It received mostly positive reviews, and was praised for its value, though some criticized the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its range of content, though its graphics gathered mixed responses. A version for the handheld Game.com console was released in 1998.
Keywords
- fast paced
- sonic
Media
The articlegameplay, story, development, reception
Gameplay
Sonic Jam is a compilation which contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994). Unlike later Sonic collections, Sonic Jam does not use a Genesis emulator; the games are true ports, and all are nearly identical to the original Genesis releases, with the exception of minor bug fixes. Sonic Jam emulates Sonic & Knuckles' "lock-on technology", a special feature that allows the player to merge elements of Sonic & Knuckles into previous games, with altered levels and the choice to play the combined Sonic 3 and Knuckles game and play as Knuckles the Echidna in Sonic the Hedgehog 2.
The games can be played in three difficulty modes: normal, easy, and original. Original mode is unchanged from the Genesis games, normal mode slightly alters the stage layouts to create a unique (often less difficult) experience, and easy mode adds platforms and removes many obstacles and some levels. New features include the ability to spin dash (introduced in Sonic 2) in the first Sonic the Hedgehog, play Special Stages separately, a "Time Attack" mode, and a "Time Out" option to disable time limits.
Development
At the Tokyo Game Show in early 1997, Sega announced Project Sonic, a promotional campaign aimed at increasing market awareness of the Sonic the Hedgehog brand. Yuji Naka, the co-creator of Sonic, said that "phase one" would introduce Sonic Jam as a compilation of games with several improvements rather than being direct ports. At the time of the show, the game was "88% complete". According to Naka, the purpose of Project Sonic was not only to increase consumer awareness but also renew excitement for Sega, as Sonic the Hedgehog was only initially successful outside of Japan.
Development began after the Japanese release of Nights into Dreams in July 1996, after Sonic Team received letters from fans asking who Sonic was. The Sonic creators, Naka and Naoto Ohshima, thought it was important to introduce people to Sonic. Sonic Team had not worked on a Sonic game since Sonic & Knuckles in 1994; other Sonic games had been developed by teams including Sega Technical Institute (STI) and Traveller's Tales. Naka thought Sonic Team needed a period to "recharge our batteries" and had new ideas.
Reception
Sonic Jam received mostly positive reviews. It holds an average score of 77% at GameRankings, based on an aggregate of four reviews.
The 3D environment, "Sonic World", received generally positive reviews. Lee Nutter of Sega Saturn Magazine said that it featured "some of the most astounding graphics witnessed on the Saturn", rivaling those of Super Mario 64. He praised the lack of clipping or glitching, and commended the 3D engine as "truly remarkable". Glenn Rubenstein from GameSpot, however, was not impressed, feeling it did not look as smooth as Super Mario 64 or Crash Bandicoot.
Releases by platformdates and regions as published
Editions and related releases
- Includes
- Sonic the Hedgehog 2 (16-bit)Sonic & KnucklesSonic the Hedgehog 3 & KnucklesBlue SphereKnuckles the Echidna in Sonic the Hedgehog 2Sonic the HedgehogSonic World
In the same series
Timed Sega83Sonic the Hedgehog
1991 · Amazon Fire TV, Android +16
Sonic Team
Timed Sega82Sonic the Hedgehog (8-bit video game)
1991 · Game Gear, Master System +2
Ancient
Timed Sega88Sonic the Hedgehog 2 (16-bit)
1992 · Android, Arcade +13
Sonic Team
Timed Sega90Sonic the Hedgehog 2 (8-bit)
1992 · Game Gear, Nintendo 3DS +2
Aspect
Timed Sega63Dr. Robotnik's Mean Bean Machine
1993 · Remake · Game Gear, Linux +5
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59SegaSonic the Hedgehog
1993 · Arcade
80Sonic CD
1993 · Android, GameCube +4
Sonic Team
Timed Sega87Sonic Chaos
1993 · Game Gear, Master System +2
Aspect
Timed Sega68Sonic the Hedgehog Spinball
1993 · Game Boy Advance, Linux +4
Sonic Team
Timed Sega80Sonic & Knuckles
1994 · Standalone · GameCube, Linux +6
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Timed Sega79Sonic Triple Trouble
1994 · Game Gear, Nintendo 3DS
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1995 · Sega 32X
Timed Sega57Sonic Labyrinth
1995 · Game Gear, Nintendo 3DS
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Aspect
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Timed Sega59Sonic 3D: Flickies' Island
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Timed Sega52Sonic Blast
1996 · Game Gear, Master System +2
Aspect
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1996 · Sega Saturn, Windows
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46Sonic The Fighters
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1999 · Neo Geo Pocket, Neo Geo Pocket Color
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Collections3 collections
Platform libraries
- Sega Saturn gamesGames
Series and characters
- Sonic the Hedgehog gamesCompilations
- Sonic the Hedgehog gamesCompilations
Publishers
- Sega gamesDeveloped or published by Sega
Description adapted from its source, CC BY-SA 4.0.
