Ludography
90/100
Players1 rating
65/100
Critics2 reviews

Where to get it

Unchained Blades cover

2011 · Furyu Corporation · Adventure · Role-playing

Unchained Blades

Unchained Blades follows the story of the dragon emperor, Fang, who after being stripped of his powers by the goddess Clunea, embarks on a journey for revenge and to regain his true form. Arrogant and vengeful, Fang is joined in his quest by a cowardly golem prince, a shy medusa priestess, a young phoenix clan maiden, and many other mythical beings seeking to meet with the goddess.

Released
14 July 2011
Platforms
Nintendo 3DSPlayStation Portable
Genres
AdventureRole-playing
Developers
Furyu Corporation
Publishers
Xseed Games
Modes
Single-player
Perspective
First person
Themes
Fantasy
Country
Japan
Age ratings
ESRB TCERO B
Composers
Nobuo Uematsu

About

Unchained Blades, titled UnchainBlades ReXX in Japan, is a 2011 dungeon crawler role-playing video game developed by FuRyu and published by Xseed Games for the Nintendo 3DS and PlayStation Portable.

Keywords

  • anime
  • magic
  • grinding
  • manga
  • turn-based
  • death
  • maze
  • mummy
  • insanity
  • labyrinth
  • fairy
  • party-based combat

Media

Unchained Blades screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game is played as a dungeon crawler role-playing video game, similar to Wizardry, but with a greater emphasis on story. The purpose of the game is to direct the game's party through mazes and labyrinths while defeating opposing monster parties. A party can contain up to four characters. Additionally, it is possible to recruit enemy monsters into the player's party to assist them, and each character is allowed to have four monsters support them, allowing for a party size of up to twenty characters.

Development

Many veterans in Japanese video game design contributed to the original development of the game. The game's director is Toshio Akashi, who previously worked on Lunar, and the scenario designer is Takashi Hino, who previously worked on Grandia. Longtime Final Fantasy musical contributor Nobuo Uematsu also contributed music for the game, although most of the game's music was done by upcoming, Tsutomu Narita, who works with Uematsu. Additionally, each of the game's main thirteen characters were each drawn by different artists from different anime and manga background.

The Japanese release was originally intended to be June 23, 2011, but in April, it was delayed to July 14, 2011.

Reception

The game received "mixed or average" reviews on both platforms according to the review aggregation website Metacritic. In Japan, four critics from Famitsu gave the game a total score of 31 out of 40.

Both versions of the game charted in their first week of release in Japan; the PlayStation Portable version charted at seventh place with 18,256 copies sold, while the Nintendo 3DS version charted at twentieth place with 5,592 copies sold.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo 3DS14 July 2011Japan · North America 3 January 2013
PlayStation Portable14 July 2011Japan · North America 26 June 2012

Editions and related releases

Followed by
Unchained Blades Exiv

Games like this

Collections4 collections

Years

Description adapted from its source, CC BY-SA 4.0.