Ludography
Urban Terror cover

2000 · First-person shooter · Shooter

Urban Terror

Urban Terror, commonly abbreviated as UrT, is a free multiplayer first person shooter developed, that will run on any Quake III Arena compatible engine. It is available for Windows, Linux and Mac OS.

Released
5 August 2000
Platforms
LinuxWindowsmacOS
Genres
First-person shooterShooterStrategyTactical
Developers
—
Publishers
—
Modes
Multiplayer
Perspective
First person
Themes
Action
Engine
ioquake3
Country
United Kingdom

About

Urban Terror is a freeware multiplayer first-person shooter video game developed by FrozenSand. Originally a total conversion of id Software's Quake III Arena, FrozenSand released Urban Terror as a free standalone game in 2007 utilizing ioquake3 as the game engine. While the game engine is licensed under the open-source GPL, Urban Terror's game code is closed source and its assets are freeware but not open content.

Media

The articlegameplay, story, development, reception

Gameplay

Urban Terror is billed by FrozenSand as a "Hollywood tactical shooter." It blends elements from games such as Quake III Arena, Unreal Tournament and Counter-Strike. The realism in the mod is introduced through a number of changes: The number of weapons and other gear that can be carried is limited. Damage is also more realistic than in Quake III Arena, based on dividing the player target into discrete areas.

Numerous game modes are featured, including classic first-person shooter modes such as Team Deathmatch, Capture the Flag, and Last Man Standing. Additionally, Urban Terror has a nonviolent "jump mode," in which players utilize the game's unique mechanics to progress through movement-based "jump maps" of varying difficulties.

Development

Urban Terror started out in 1998 as a planned map pack for Quake III Arena, in which real world environments would be featured. It expanded from this idea to a full total conversion featuring realistic weapons and gameplay similar to Action Quake 2. Development group Silicon Ice Development was formed in spring 2000 and was made of several international developers, many whom were familiar with modifying Quake III Engine games; hence progress was made quickly. When its first version, beta 1.0, was released at QuakeCon 2000, Urban Terror was the realism mod with the most features and graphics completed.

The development group changed its name from Silicon Ice Development to FrozenSand in 2006; version 4.0 released in January 2007 was the first to contain the FrozenSand logo.

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux5 August 2000Worldwide
macOS5 August 2000Worldwide
Windows5 August 2000Worldwide

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Platform libraries

Licensing

Players

Description adapted from its source, CC BY-SA 4.0.