Ludography
Vampire Hunter 2 cover

1997 · Capcom · Fighting · Arcade

Vampire Hunter 2

Vampire Hunter 2 was released simultaneously with Vampire Savior 2. Both games were not direct sequels but altered versions of Capcom's original, Vampire Savior. The game play is the same as with Night Warriors, though slightly tweaked so that the characters play similar to their appearance in Vampire Savior; it also features the double-health bar system from the aforementioned game.

Released
1 September 1997
Platforms
Arcade
Genres
FightingArcade
Developers
Capcom
Publishers
Capcom
Modes
Single-player
Perspective
Side view
Themes
ActionHorror

About

Vampire Savior: The Lord of Vampire is a 1997 fighting game developed and published by Capcom for arcades. It is the third game in the Darkstalkers series. The story centers around a demonic nobleman from Makai named Jedah Dohma, who creates a pocket dimension named Majigen where he tries to bring in souls to help nourish his new world. It was critically and commercially well received.

The release of Vampire Savior was closely followed by modified arcade versions in Japan, titled Vampire Hunter 2 and Vampire Savior 2. Subsequent home console ports for the Sega Saturn and PlayStation compiled the gameplay options and rosters from all three versions. The PlayStation version was released worldwide and titled Darkstalkers 3 in North America and Europe.

Media

Vampire Hunter 2 screenshot 1

The articlegameplay, story, development, reception

Gameplay

Vampire Savior retains the character roster of the previous entry, Night Warriors, omitting Donovan, Huitzil and Pyron from the lineup. Taking their place are four new characters: Jedah, Lilith, Q-Bee and B. B. Hood.

g. if Morrigan is defeated, then in the next fight, the player will play as Morrigan).

Story

Jedah Dohma, one of the high nobles of Makai, is resurrected after a premature death long ago. Seeing the current chaotic state of the demon world, he decides that the only way to save Makai is to recreate it. To this end, he conjures a pocket dimension known as Majigen, to which he summons worthy souls to help feed his new world. As luck would have it, those souls belong to the returning Darkstalkers from the first two games, in addition to three newcomers.

Reception

Vampire Savior was positively received. In Japan, Game Machine listed Vampire Savior on their June 15, 1997 issue as being the second most-successful arcade game of the month. Game Machine also listed Vampire Savior II on their November 15, 1997 issue as being the tenth most-successful arcade game of the month. Next Generation reviewed the arcade version of the game, stating that "the game has its moments, but this series has so far reached its zenith in NightStalkers.

DS3 is more of the same - it's fun, but nothing special." GamePro echoed these two conclusions, but in reverse priority: "... Vampire Savior is more of the same 2D fighting-game formula Capcom's been churning out for years. Despite this fact, however, the latest Darkstalkers entry holds up beautifully."

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 September 1997Worldwide

Editions and related releases

Included in
Capcom Fighting CollectionVampire: Darkstalkers Collection

Games like this

Collections1 collection

Description adapted from its source, CC BY-SA 4.0.