Ludography
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Virtua Fighter cover

1993 · Sega AM2 · Arcade · Fighting

Virtua Fighter

Sega console exclusive

A classic fighting game by Sega, considered one of the first 3D fighting games.

Released
15 October 1993
Platforms
ArcadeSega 32XSega Saturn
Genres
ArcadeFightingNinja
Developers
Sega AM2
Publishers
Sega
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
Action

About

Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original Virtua Fighter was released in December 1993 and has received four main sequels and several spin-offs. The highly influential first Virtua Fighter game is widely recognized as the first 3D fighting game released.

›Story

Once in the Shōwa period, the defunct Japanese army intended to approach Henry Pu-yi, the last Emperor of the Ching Dynasty in their effort to take advantages. However, they were defeated by the Imperial guards who utilized the martial art called Hakkyoku-ken. During World War II, the Japanese army research the mysteries of Hakkyoku-ken to create supersoldiers, developing the ultimate martial art.

Approximately half a century has passed since then, the ultimate World Fighting Tournament is about to start, and all kinds of fighters from around the world engage to determine the world's best. Behind the Tournament, however, there exists an intrigue designed by a sinister syndicate.

Keywords

  • martial arts
  • hand-to-hand combat
  • artificial intelligence
  • high score
  • geometry
  • character select screen
  • based on - comics
  • polygonal 3d
  • launch titles
  • melee
  • grapple
  • survival mode

Media

Virtua Fighter screenshot 1

The articlegameplay, story, development, reception

Gameplay

The default gameplay system of the Virtua Fighter series involves two combatants needing to win two of three rounds, with each round being 30 seconds long or more. Combatants utilize various attacks in an attempt to deplete the other fighter's stamina gauge and deal a knockout (K.O.), winning a round. If a character is knocked out (or falls out) of the ring, their opponent wins the round in a Ring Out. An extra round is necessary if a double knockout (both players knocking each other out at the same time) occurs in a previous round and the match is tied one round each. In this round, players fight on a small stage wherein one hit is enough to knock the other out and achieve victory.

The basic control scheme uses an 8-way control stick and three buttons (Punch, Kick, Guard). Through various timings, positions, and button combinations, players input normal and special moves for each character. This allows extensive lists of moves to exist for a given character within the limited control scheme. Traditionally, in the single-player mode, the player runs a gauntlet of characters in the game (which may include one's doppelgänger) all the way to the final boss.

Development

The brainchild of Sega AM2's Yu Suzuki, Virtua Fighter was released in 1993 as an arcade game using hardware jointly developed by aerospace simulation technology by the company that is now known as Lockheed Martin and Sega's most prominent and well known studio AM2, originally crafted for the arcade system dubbed the Model 1. It is considered the first polygon-based fighting game. It introduced the eight initial fighters as well as the boss, Dural. Sony developers have confirmed that the game inspired Sony to create the first PlayStation console and to focus more on 3D games, more so than the main competitor in Japan, the Sega Saturn.

Virtua Fighter 2 was released in November 1994, adding two new fighters: Shun Di and Lion Rafale. It was built using the Model 2 hardware, rendering characters and backgrounds with filtered texture mapping and motion capture. A slightly tweaked upgrade, Virtua Fighter 2.1, followed soon after.

Reception

The original Virtua Fighter sold more than 40,000 arcade units worldwide by 1996, with each unit costing between $15,000 (equivalent to $33,000 in 2025) and £14,000 / $21,000 (equivalent to $47,000 in 2025). Virtua Fighter 2 also sold more than 40,000 arcade units worldwide, adding up to more than 80,000 unit sales of both games by 1996. Virtua Fighter and Virtua Fighter 2 became Sega's best-selling arcade games of all time, surpassing Out Run (1986), which itself had sold 30,000 arcade cabinets by 1994. Virtua Fighter 3 sold a further 30,000 arcade cabinets by 1997, adding up to 110,000 arcade unit sales for the three games combined by 1997.

In 1994, Virtua Fighter was the year's highest-grossing arcade game in Japan, one of the year's top five highest-grossing arcade video games in the United States, and one of the year's most popular coin-ops in the United Kingdom. In 1995, Virtua Fighter 2 was the year's highest-grossing arcade game in Japan, and one of the year's top ten best-selling arcade games in the United States.

Legacy

Virtua Fighter is often considered to be the grandfather of 3D fighting games, with each iteration being noted for advancing the graphical and technical aspects of games in the genre. Many 3D fighting game series such as Tekken and Dead or Alive were heavily influenced by Virtua Fighter, and the original Dead or Alive ran on the Model 2 hardware. In 1998, the series was recognized by the Smithsonian Institution for contributions in the field of Art and Entertainment, and became a part of the Smithsonian Institution's Permanent Research Collection on Information Technology Innovation. Its arcade cabinets are kept at the Smithsonian's National Museum of American History, where Virtua Fighter is the only video game on permanent display.

In 1999, Next Generation listed the Virtua Fighter series as number 8 on their "Top 50 Games of All Time", commenting that, "Virtua Fighter is the most elegant fighting game ever created. With only two attack buttons, the game still offers an astonishingly wide range of martial art styles."

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade15 October 1993Worldwide · North America 28 November 1993
Sega Saturn22 November 1994Japan · North America 11 May 1995 · Europe 8 July 1995
Sega 32X10 October 1995North America · Japan 20 October 1995 · Europe 30 November 1995

Editions and related releases

Included in
Sega Genesis CollectionSega Astro City Mini
Expanded editions
Virtua Fighter Remix
Ported as
Virtua Fighter
Remade as
Virtua Fighter 10th Anniversary

Games like this

Collections3 collections

Genres

Reception and records

Publishers

Description adapted from its source, CC BY-SA 4.0.