Ludography
Wacca cover

2019 · Marvelous · Arcade · Rhythm

Wacca

Wacca is Marvelous's first arcade rhythm game developed in collaboration with the independent Japanese record label HARDCORE TANO*C, known for their contributions to other rhythm games like beatmania IIDX and Sound Voltex. Gameplay can be thought of an amalgamation of the touchbar of Chunithm and the circular playfield of Maimai. The game is networked to SEGA.NET/aime for profile saving and content updates. The online service for Wacca entered end-of-life on August 31, 2022, with all arcade cabinets subsequently placed in offline mode.

Released
18 July 2019
Platforms
ALLS HX2Arcade
Genres
ArcadeRhythm
Developers
Marvelous
Publishers
Marvelous
Modes
MultiplayerSingle-player
Perspective
First person
Themes
Action
Country
Japan

About

Wacca (ワッカ; stylised as "WACCA") is a 2019 Japanese arcade rhythm game developed and published by Marvelous in collaboration with indie record label HARDCORE TANO*C.

Keywords

  • touchscreen controlled
  • music and rhythm

Media

The articlegameplay, story, development, reception

Gameplay

The game's arcade cabinet features a circular display screen enveloped by a circular touch panel on the outside; the player taps on the corresponding section of the touch panel as music notes approach the border of the circular screen, with the timing of the touch action resulting in a note judgement that contributes to the player's final score. In addition to some touch notes, the game also features hold notes, notes that slide left and right, and notes that involve flicking forwards and backwards on the touch pad.

Player progression data is saved using Sega's ALL.Net online service, with support for Sega Aime and Bandai Namco Banapassport IC cards.

Development

Development for Wacca commenced in 2017, and the decision to collaborate with HARDCORE TANO*C – Japan's largest record label focused on hardcore techno music – was made during the early stages of development, as the game's producer, Tatsuya Yokoyama, was a fan of their work. Marvelous, having prior experience in developing games of various other genres, developed Wacca as their first arcade music rhythm game; they had previously developed the handheld rhythm game IA/VT Colorful for the PlayStation Vita in 2015.

During the game's opening event on October 19, 2018, Yokoyama stated that the primary reason for deciding on a rhythm game as their next title was due to his personal enjoyment of such games. HARDCORE TANO*C played an active role in gameplay development, creating note charts, with the game being their first attempt at writing game note charts in parallel with composing music audio tracks.

Releases by platformdates and regions as published

PlatformReleasedRegions
ArcadeOffline18 July 2019Japan · Worldwide 31 August 2022

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Publishers

Description adapted from its source, CC BY-SA 4.0.