Ludography
Whac-A-Mole cover

1975 · Arcade

Whac-A-Mole

Nintendo console exclusive

Whac-A-Mole or Whack-A-Mole is an arcade game that was created in 1975 by the amusements manufacturer TOGO in Japan, where it was originally known as Mogura Taiji (モグラ退治; "Mole Buster") or Mogura Tataki (モグラたたき; "Mole Smash").

Released
1975
Platforms
Game Boy AdvanceNintendo DSWindows
Genres
Arcade
Developers
—
Publishers
—
Modes
Single-player
Country
Japan

The articlegameplay, story, development, reception

Development

Mogura Taiji was invented in 1975 by Kazuo Yamada of TOGO, based on ten of the designer's pencil sketches from 1974. TOGO released it as Mogura Taiji to Japanese amusement arcades in 1975. It became a major commercial success in Japan, where it was the second highest-grossing electro-mechanical arcade game of 1976 and again in 1977, second only to Namco's popular arcade racing game F-1 in both years. Mogura Taiji was licensed to Bandai in 1977.

Bandai (now part of Bandai Namco Holdings) introduced the game to the Japanese home market as a toy in 1977, called Mogura Tataki (モグラたたき; "Mole Smash"); it was a major hit by 1978, selling over 1 million units. In the late 1970s, arcade centers in Japan were flooded with similar, derivative "mole buster" games. Mogura Taiji has since been commonly found at Japanese festivals.

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.