

1992 · Action · Simulation
Wings 2: Aces High
Nintendo exclusive
The game takes place during World War 1. Choose one of the five allied fighter pilots to do battle against the Central Powers. The game consists of 20 missions with the final one culminating with a battle between the player and "The Red Baron".
- Released
- 29 September 1992
- Platforms
- SNES
- Genres
- ActionSimulationWorld War I
- Developers
- —
- Publishers
- Namco
- Modes
- Single-player
- Country
- United States
- Composers
- George Sanger
About
Sky Mission is a 1992 combat flight simulation video game developed by Malibu Interactive and published by Namco for the Super Nintendo Entertainment System. In North America, the game was rebranded as the sequel to the Commodore Amiga game Wings, which was developed by the developer's predecessor Cinemaware, titled Wings 2: Aces High, while in Europe it was renamed to Blazing Skies. As the leader of a British plane squadron during World War I, the player is tasked with destroying enemy planes under the command of German emperor Kaiser Wilhelm II in France. Gameplay involves gunning down enemies and performing bombing runs on enemy bases.
The game was produced by Ken Lobb, best known as the co-creator of the Killer Instinct fighting game series, with music composed by musician George Sanger. Sky Mission was met with a mixed reaction from critics — although it was disliked for its short length and lacking gameplay, it was praised for its realistic visuals, soundtrack and sense of thrill.
Keywords
- modern warfare
- flight simulator
- flight
- modern military
The articlegameplay, story, development, reception
Gameplay
As the leader of a squadron of British warplanes, the player must bomb German buildings viable to Kaiser Wilhelm II's war effort while over the fields of France.
Five different pilots are given this difficult task; obtaining status points to improve their performance in combat. If any of these pilots fails to complete their appointed mission but survives the actual combat, the pilot will suffer demotion. If failure to complete missions (while surviving) persists, the eventual result will be a dishonorable discharge from the military. If he dies in the line of duty, then the player gets a cemetery scene with the game taking place in the year 1917, with applicable medals earned displayed by the fighter's portrait.
Development
Wings 2: Aces High is based on Japanese title Sky Mission. The Wings branding was only added to the game's US release, with the European version going under the name Blazing Skies. The title was superficially similar to the original game, with dogfighting and bombing missions, but was presented in more of an arcade format whereby the player was sent back and forced to complete failed missions - in Wings, by contrast, the narrative continues whether missions are passed or failed and even when the player pilot is killed the game continues with another.
The instruction manual has been illustrated with numerous photographs from the era, donated by the San Diego Aerospace Museum along with the explanation about the origins of World War I.
Reception
Sky Mission was met with a mixed response from critics — although it was often criticized for its short length and lacking gameplay, it was praised for its impressive graphics, soundtrack and sense of thrill. It holds a 70% score on video game aggregator website GameRankings.
Japanese publication Famitsu found the game to lack the freedom that other combat flight simulation games have, while Family Computer Magazine criticized its controls for being awkward. Famitsu also criticized its gameplay for being too simplistic and its shooting mechanics monotonous. N-Force magazine stated that the game was too short and lacking in gameplay, only recommending it to fans of the flight-sim genre. German magazine Power Play was much more negative towards the game, mockingly commenting that its variety could only be seen "with a pair of binoculars", while also criticizing its high difficulty and short length. GamePro claimed that the enemy planes cheated through unrealistic movements that were impossible for planes at the time, while also disliking the music for drowning out sound effects.
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Collections2 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
Genres
- World War I gamesCombat flight simulators
Description adapted from its source, CC BY-SA 4.0.