Ludography
Wizard Warz cover

1987 · Canvas Software · Adventure

Wizard Warz

1987 video game

Released
31 December 1987
Platforms
AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSZX Spectrum
Genres
Adventure
Developers
Canvas Software
Publishers
—
Perspective
Bird view / Isometric
Themes
ActionFantasy
Country
England

About

Wizard Warz is a 1987 role-playing video game developed by Canvas Software and published by GO! (a label of U.S. Gold).

The articlegameplay, story, development, reception

Gameplay

Wizard Warz is a role-playing game with real-time combat. The player is an apprentice wizard whose objective at level 1 is to collect six items by defeating six monsters and return the items to their respective cities. At level 2, the objective is to collect further three magical items. At level 3, the aim is to defeat seven wizards.

The spells belong to one of three categories: physical, spiritual and mental. The player has points in each of the categories that are drained by casting the spells.

Reception

Zzap!64 called Wizard Warz "A very poor interpretation of an excellent concept." Commodore User noted it as a good game and recommended it to beginner RPG players. Another reviewer from the magazine said the role-playing aspects are extremely bad. ACE called it a standard RPG. ST Action said the most annoying thing about the game is when the player dies, the game has to be rebooted from the desktop.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amiga31 December 1987Europe
Atari ST/STE31 December 1987Europe
Amstrad CPC31 December 1987Europe
MS-DOS31 December 1987Europe
Commodore C64/128/MAX31 December 1987Europe
ZX Spectrum31 December 1988Europe

Games like this

Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.