
2011 · Adventure · Arcade
Wonderputt
Adventure golf… but with cows, toads, ski slopes, torpedos and a sprinkle of alien abduction for good measure.
- Released
- 15 August 2011
- Platforms
- BrowseriOS
- Genres
- AdventureArcadeGolfPuzzleSports
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Engine
- Adobe Flash
- Country
- United States
About
Wonderputt is a 2011 golf video game created by Damp Gnat, the studio of independent developer Reece Millidge. Released on Flash and iOS, the game is a simulation of mini golf in which players navigate through a surrealistic animated course that changes its obstacles and holes on a single screen. Millidge developed the game following the creation of earlier mini golf titles, attempting to create a more animated title for a wider audience. Upon release, Wonderputt received positive reviews, with praise directed towards the game's visual presentation and course design and criticism for its controls and short duration. The game was nominated at the Webby Awards and the Independent Games Festival.
Keywords
- golf
Media
The articlegameplay, story, development, reception
Gameplay
In Wonderputt, the player aims to complete eighteen holes of a mini golf course in as few swings as possible, while avoiding traps and obstacles. They can drag the ball to adjust the strength of the swing in the direction of an arrow. As the player completes holes, the landscape of the course changes, gradually introducing new obstacles and holes to complete. The game features a par score for individual holes and a points system for the final score, encouraging players to replay the game. Completion of the game unlocks a "Rainbow" collectables mode for an additional challenge, in which players aim to complete all holes of the course whilst collecting shards of a rainbow throughout the course for additional points.
Development
Wonderputt was created by independent developer Reece Millidge. Millidge had created earlier Flash-based mini golf games Adverputt and Microputt. The game was developed over a six-month period using the Adverputt engine with the purpose of expanding the game for a wider audience and creating a "rich and animated environment". C.
Escher. Originally intended as a course that played through the diagrams of products advertised on a website, Millidge changed the "direction and flow" of the game as the game's concept exceeded its scope. On 12 September 2012, an iPad compatible version of Wonderputt was released, featuring high definition graphics for a larger display, a longer soundtrack, and a revised control scheme.
Reception
Wonderputt received "generally favorable" reviews from critics, according to the review aggregator website Metacritic.
C. Escher. Describing the game as "breathtakingly good-looking", Pocket Gamer highlighted the game's "awe-inspiring" and "brilliant" animations and described the holes as "cleverly interlaced" and "well thought-out". 148Apps described the graphics as "absolutely amazing" and "incredibly detailed".
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Collections3 collections
Platform libraries
- IOS gamesGames and applications
Genres
- Golf gamesGames
Players
- Browser gamesSingle-player games
Description adapted from its source, CC BY-SA 4.0.

