Ludography
74/100
Players29 ratings
40/100
Critics1 review

Where to get it

Worms Forts: Under Siege cover

2004 · Team17 · Artillery · Strategy

Worms Forts: Under Siege

Worms Forts: Under Siege is a turn based strategy game by Team 17 which worms must destroy the enemy team or their stronghold

Released
19 November 2004
Platforms
PlayStation 2WindowsXbox
Genres
ArtilleryStrategyTurn-based strategy
Developers
Team17
Publishers
—
Modes
MultiplayerSingle-player
Perspective
First personThird personBird view / Isometric
Themes
ActionHistoricalComedy
Country
United KingdomEngland
Age ratings
USK 6PEGI 3ESRB T
Languages
English, French, German, Italian, Spanish (Spain)

About

Worms Forts: Under Siege is a 3D artillery tactical game developed by Team17. A follow-up to the previous Worms game, Worms 3D, Forts showcases new features. While the primary method of victory is to destroy the opposing team, victory can also be achieved by destroying the opposing "Stronghold", the most important building in the game.

Keywords

  • medieval
  • worm
  • talking animals
  • explosion
  • digital distribution
  • tactical turn-based combat
  • non-humanoid protagonist
  • unlockables
  • animal weaponry
  • xbox 360 backwards compatibility

Media

Worms Forts: Under Siege screenshot 1

The articlegameplay, story, development, reception

Gameplay

In Worms Forts: Under Siege, the gameplay follows a similar structure to the main Worms series games, except players can construct fortifications that can strengthen the defensive potential of either team. Each player takes turns to construct fortifications and/or make an attack. Players can build a variety of these fortifications, which in return offer special bonuses that improve the defense of their own teams. Forts have to be constructed so that they are connected to a singular large fortification called the "Stronghold".

A variety of forts are progressively unlocked based on players' performance on expanding fortifications across the land from the Stronghold via a network-like system. As the game progresses, the player can construct increasingly larger forts that are capable of deploying stronger weapons, or construct special buildings that provide special gameplay benefits, such as the generation of collectible health crates or weapon crates. Players can fire from special forts designed to deploy stronger siege weapons, compared to basic weapons such as the grenade or bazooka.

Development

The game was announced on 29 April 2004. Sega of Europe would reprise its role as publisher following the success of Worms 3D. The game was shown off at E3 2004, where it was announced that Acclaim Entertainment would publish the game in North America following a prior deal made with Team17 for Worms 3D.

While the game was released as planned in Europe in November 2004 alongside the PC release in all territories, the North American console release was delayed after Acclaim filed for Chapter 7 Bankruptcy at the end of August. In January 2005, Sega of America announced it had picked up the North American publishing rights to the game alongside the Xbox version of Worms 3D. They would release the game on 1 March as a budget title.

Reception

Worms Forts: Under Siege was met with mixed reviews. Aggregating review websites GameRankings and Metacritic gave the PC version 59.75% and 60/100, the PlayStation 2 version 64.69% and 63/100 and the Xbox version 67.72% and 67/100.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox19 November 2004Worldwide
Windows19 November 2004Worldwide
PlayStation 219 November 2004Worldwide

Editions and related releases

Ported as
Worms Forts 3D

Games like this

Collections5 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.