

1986 · Platformer · Shooter
Zub
1986 video game
- Released
- 1986
- Platforms
- Amstrad CPCCommodore 64Commodore C64/128/MAXZX Spectrum
- Genres
- PlatformerShooter
- Developers
- —
- Publishers
- Mastertronic
- Modes
- Single-player
- Themes
- ActionScience fiction
- Country
- United Kingdom
About
Zub is a 1986 platform video game designed by Ste and John Pickford, developed by Binary Design, and published by Mastertronic for the Amstrad CPC, Commodore 64 and ZX Spectrum. The game has the player control Zub, who has to travel to different planets to retrieve the Green Eyeball of Zub. A parody of the game Light Force, called Lightfarce, was added in as an easter egg. The music on all computers was composed by David Whittaker.
The game received positive reviews for the Spectrum and Amstrad versions, with the Commodore version garnering negative reception.
Media
The articlegameplay, story, development, reception
Story
In Zub, Private Zub, is tasked by the King Zub to reclaim the Green Eyeball of Zub from his brother. Private Zub, having never been in combat for 478 years, is promoted to Sergeant and sent off to make his way to planet Zub 10.
Controlling the mission bound Zub, the player must travel through the Zub system, from planets Zub 1 to 10, to retrieve the crown jewel and return it.
Development
Zub was developed by Ste and John Pickford. It was originally titled Zob but was changed due to it being a slang term in French. D (Mastertronic's Added Dimension) imprint. David Whittaker composed the music for the game.
The inclusion of the Lightfarce came from the brothers frustrations with the positive press Light Force was receiving. It took the brothers two and a half day to create the game. Believing it to be unreleaseable, it was included in Zub at the end of its development cycle as an easter egg.
Reception
Zub received generally positive reviews for the ZX Spectrum and Amstrad computers. Bob Wade for Amstrad Action gave praise for its presentation and graphics but thought it lacked in variety. Reviewers for Amtix! called it one of the better budget titles for the Amstrad.
Graham Taylor for Sinclair User declared it to be a "vital purchase". Your Sinclair's Marcus Berkmann singled out the game's use of humour and considered it the type of game a budget title should be.
Releases by platformdates and regions as published
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Collections2 collections
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
