Ludography
71/100
Players12 ratings
68/100
Critics2 reviews
Ace Combat Infinity cover

2014 · Namco · Arcade · Flight simulation

Ace Combat Infinity

PlayStation exclusive

The infinite blue of the open skies awaits not only veteran but also budding flying aces in Ace Combat Infinity. Evolving the legendary series with a brand new story and innovative multiplayer, the game turns the sky into an endless blue battleground, bursting with aerial drama and destruction.

Released
20 May 2014
Platforms
PlayStation 3PlayStation Portable
Genres
ArcadeFlight simulationPost-apocalypticSimulation
Developers
Namco
Publishers
Bandai Namco Entertainment
Series
Ace Combat
Modes
MultiplayerSingle-player
Perspective
First personThird person
Themes
ActionScience fictionWarfare
Country
Japan
Age ratings
PEGI 12ESRB TACB PG

About

Ace Combat Infinity is a 2014 combat flight simulation video game developed by Project Aces and published by Bandai Namco Games for the PlayStation 3. It is the sixteenth title in the Ace Combat series, and was released worldwide in May 2014. It is the first partially free-to-play title in the series, and unlike most games in the series, Infinity takes place on Earth. Still, it includes certain elements from past Ace Combat games, namely historical events, organizations, superweapons and original aircraft.

Bandai Namco officially ceased all of the game's services on March 31, 2018, although a group of fans managed to restore complete functionality to most of Infinity's main features and modes via private server or self-hosted servers in May 2026. However, the project (dubbed "Operation Eternal Liberation") currently only works through RPCS3 emulation.

Keywords

  • modern warfare
  • combat flight simulator
  • flight simulator
  • flight
  • combat
  • free-to-play
  • airplane
  • digital distribution
  • modern military
  • tokyo game show 2013
  • submarine
  • mirage

Media

The articlegameplay, story, development, reception

Gameplay

Ace Combat Infinity is a combat flight simulation game but it is presented in a more arcade-like format in contrast to other flight-sim games. The game has three modes: story, tutorial, and the multiplayer deathmatch/cooperative mode. Players could log on to the game itself through their PlayStation Network accounts. To fly in the story or multiplayer missions, the player will use one fuel credit; three Supplied Fuel units are rechargeable after a set period of time while Stocked Fuel credits were available as a mission reward or bought at the PlayStation Store. A lobby system allows the players to go through eight story missions and 39 multiplayer missions, with a few being Special Raid Missions that involve players taking on superweapons.

Infinity has around 50 licensed jet aircraft representing modern designs from the United States, Europe, and Russia, with the F-4 Phantom as the player's first plane. Further updates since the game's release gave players a chance to use some of the Ace Combat franchise's iconic superfighters as well as the Japanese ATD-0 Shinshin technology demonstrator. As they play through the game, they can earn enough experience points to advance in rank and in the global leaderboards for every tournament.

Story

Ace Combat Infinity is set in an alternate timeline, in which Earth was ravaged by the "Ulysses Disaster". In 1994, a fictional asteroid collides with one of Jupiter's moons, 5254 Ulysses. This event sends about 10,000 meteors heading for Earth, all expected to impact the planet in five years' time. Faced with the prospect of extinction, the world's major superpowers build "Stonehenge", a network of anti-meteor railguns across the planet.

The meteor storm finally hits Earth in July 1999. While Stonehenge destroys enough of the inbound meteors to prevent human extinction, the remaining meteors still ravaged about 20% of the Earth's surface, destabilizing the economy and collapsing the world order. The disaster hits Europe and Asia especially hard, forcing the nations to reorganize and create autonomous refugee zones. Twenty years later, the United Nations find itself fighting against terrorist organizations around the world.

Development

Infinity had a lengthy teaser campaign by Bandai Namco and Kazutoki Kono (director of Ace Combat: Assault Horizon), consisting of posts from the Twitter accounts of Project Aces and Kono along with a website for the game published on July 11, giving various hints to fans of the series to decipher. The game's title and certain vague details were revealed through a 46-second trailer released on July 19, 2013.

On August 2, a second teaser trailer was released containing more information on the game's single-player elements. The second trailer confirmed that the Stonehenge railgun network from Ace Combat 04: Shattered Skies, along with the "Estovakian Aerial Fleet" (composed of numerous aerial fortresses) from Ace Combat 6: Fires of Liberation, were to make an appearance in Infinity. In addition, an AWACS unit codenamed Sky-Eye was to be a recurring character, also referencing Ace Combat 04. The game itself was simultaneously announced on Bandai Namco Games Europe's website, where it was also revealed that the game would use the free-to-play model (the first in the series to do so).

Reception

Ace Combat Infinity has a score of 54% on Metacritic.

GameSpot awarded it a score of 6 out of 10, saying: "The soaring bird that has long served as the metaphor for the Ace Combat pilot becomes a vulture fighting over highway carrion, looping away incautiously when the odd car passes a little too close, before returning again for a final few scraps of flesh".

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 320 May 2014Japan · North America 27 May 2014 · Europe 28 May 2014

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Description adapted from its source, CC BY-SA 4.0.