

1987 · Shooter · Puzzle
Anarchy
Viewed from above in levels with simple sideways scrolling, the objective on each level is to shoot each of the weapons crates, before going through the newly-opened exit. Guard droids must be avoided, but shooting them can leave them inactive for a short period of time, and they can now be shot or hit to push them in that direction, which can be used strategically to make more paths available. There is a 2-minute time limit on each level. Every 5th level has a nuclear weapon guarded by a seeking enemy droid, which continually follows you.
- Released
- 31 December 1987
- Platforms
- Commodore C64/128/MAXZX SpectrumAmstrad CPC
- Genres
- ShooterPuzzleArcade
- Developers
- —
- Publishers
- Hewson Consultants
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Science fiction
Media

Releases by platformdates and regions as published
Editions and related releases
- Included in
- THEC64 MiniThe C64 Collection 3
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