Ludography
Atomino cover

1991 · Ubisoft Blue Byte · Puzzle · Strategy

Atomino

Against the clock, you use your chemical tendencies to build molecules out of atoms provided.

Released
1991
Platforms
AmigaAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSmacOS
Genres
PuzzleStrategy
Developers
Ubisoft Blue Byte
Publishers
SCE Studio Liverpool
Modes
Single-player
Perspective
Bird view / Isometric
Country
Germany
Composers
Jochen Hippel

About

Atomino is a 1990 puzzle video game originally for the Amiga, Atari ST and MS-DOS. A version was made for the Commodore 64 in 1991. The objective is to build molecules from atoms, with gradually increasing difficulty and speed.

Media

Atomino screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player is given a grid on which to place atoms, which are supplied at random into a stack. An atom needs a specific number of "bonds", from 1 to 4, which are made by placing atoms next to each other. When all connected atoms have exactly the correct number of bonds, a molecule is completed, and it is removed from the board.

Atoms can be placed on a space, or swapped with an existing atom, which will enter the stack. For instance, even if you place an atom needing 4 bonds on the edge, where it has only 3 neighbors, it can be overwritten with an atom needing fewer bonds.

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari ST/STE31 December 1990Worldwide
Commodore C64/128/MAX31 December 1991Worldwide
Amiga31 December 1991Worldwide
macOSUnreleased
MS-DOSUnreleased

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.