

1991 · Ubisoft Blue Byte · Puzzle · Strategy
Atomino
Against the clock, you use your chemical tendencies to build molecules out of atoms provided.
- Released
- 1991
- Platforms
- AmigaAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSmacOS
- Genres
- PuzzleStrategy
- Developers
- Ubisoft Blue Byte
- Publishers
- SCE Studio Liverpool
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Country
- Germany
- Composers
- Jochen Hippel
About
Atomino is a 1990 puzzle video game originally for the Amiga, Atari ST and MS-DOS. A version was made for the Commodore 64 in 1991. The objective is to build molecules from atoms, with gradually increasing difficulty and speed.
Media

The articlegameplay, story, development, reception
Gameplay
The player is given a grid on which to place atoms, which are supplied at random into a stack. An atom needs a specific number of "bonds", from 1 to 4, which are made by placing atoms next to each other. When all connected atoms have exactly the correct number of bonds, a molecule is completed, and it is removed from the board.
Atoms can be placed on a space, or swapped with an existing atom, which will enter the stack. For instance, even if you place an atom needing 4 bonds on the edge, where it has only 3 neighbors, it can be overwritten with an atom needing fewer bonds.
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Collections2 collections
Platform libraries
- Mac gamesA
- Atari ST gamesCommercial games
Description adapted from its source, CC BY-SA 4.0.