Ludography
AVATAR MUD cover

1991 · Hack and slash · MUD

AVATAR MUD

text based virtual world (MUD)

Released
1991
Platforms
—
Genres
Hack and slashMUDMUDs
Developers
—
Publishers
—
Modes
MultiplayerSingle-player
Engine
DikuMUD, LPMud

About

A.V.A.T.A.R. MUD is a free, online, massively multiplayer, fantasy, text-based role-playing game (or MUD), set in a real-time virtual environment. It combines elements of role-playing games, hack and slash style computer games, adventure games and social gaming.

It began as an LPMUD called Farside MUD at Newcastle University, in the summer of 1991, before ultimately relocating to the United States. It suffered catastrophic loss of data in August 1994, which led to a switch to the Merc code base. On 8 August 1995, its name was changed to A.V.A.T.A.R. MUD.

The articlegameplay, story, development, reception

Gameplay

The game is open to anyone and permits multiple connections from the same IP address (as long as each active character is controlled by a separate player).

New characters begin in the "Mudschool" area, which teaches the basic commands, game mechanics and rules of the game.

Development

The MUD was started in the summer of 1991 as an LPMUD called Farside MUD. It was initially hosted on the servers of Newcastle University by three PhD computer science candidates. It later moved to Swansea University until they announced a ban on mudding, before crossing the Atlantic to take up residence on a couple of machines in the United States of America.

Catastrophic loss of data in August 1994, presented the implementors with an opportunity to switch to the Merc code base.

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Description adapted from its source, CC BY-SA 4.0.