
1988 · Data East · Arcade · Beat 'em up
Bad Dudes
Nintendo console exclusive
Bad Dudes Vs. DragonNinja, often referred to simply as Bad Dudes (on the American NES port of the arcade original), and known in Japan simply as DragonNinja is a 1988 arcade game developed and published by Data East. It was also ported to many computer and game console home systems.
- Released
- 1988
- Platforms
- AmigaAmstrad CPCApple IIArcadeAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSMSXNESWindowsZX SpectrumZeebo
- Genres
- ArcadeBeat 'em upFighting
- Developers
- Data East
- Publishers
- Imagine Software
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Third personSide view
- Themes
- Action
- Country
- Japan
- Languages
- English
About
Bad Dudes Vs. DragonNinja, also known simply as either Bad Dudes (on the American NES port) or DragonNinja (in Japan and Europe), is a 1988 beat 'em up video game developed and published by Data East for arcades. It was ported to computer and game console home systems.
In Bad Dudes, the players are tasked with rescuing "President Ronnie" from ninja kidnappers. The game was a commercial success, becoming one of America's top five highest-grossing games in 1988. The arcade version received generally positive reviews from critics, while the home conversions received also a positive critical reception. It has since become widely known for its general premise and introductory cutscene.
›Story
S. President Ronald Reagan) has been kidnapped by the nefarious DragonNinja. The intro says: "Rampant ninja related crimes these days... ".
As soon as that occurs, a Secret Service agent (who resembles Arnold Schwarzenegger as he appears in The Terminator) asks two street-smart brawlers, named Blade and Striker: "President Ronnie has been kidnapped by the ninjas. ", which this quote became an infamous meme and is often lampooned on the Internet. In the Japanese version, however, the words are completely different. After they heard that, the Bad Dudes confirmed it by pursuing the DragonNinja through the city streets, highway, sewers, transport train, forest, cave and into the secret ninja base, in order to save President Ronnie.
Keywords
- 1980s
- 80s
Media
The articlegameplay, story, development, reception
Gameplay
Up to two players can play simultaneously. The first player controls the character wearing white pants, while the second player character wears green pants. Players start with the ability to do basic punches, kicks, and jumps. Some moves are special like spinning kicks and the ability to charge themselves up with "inner energy" by holding the punch button to throw a powerful long-range attack that hits all opponents in front of the player. Players will also come across several power-ups; some are weapons like knives and nunchakus, some recharge a player's health, and others add a few seconds to the remaining time.
The various types of enemies encountered in the game have their own means of attack. The basic blue-colored ninjas directly charge the player, while some leap with their swords, or throw shuriken and makibishi; there are also acrobatic kunoichi (female ninjas), attack dogs, and people who are on fire. The enemies may be beaten down or avoided. Most enemies can be beaten with only a single hit of any kind, and multiple enemies can be defeated with one hit if they are standing close together.
Story
The game is set in Washington, D.C., United States, where President Ronnie (based on 40th President Ronald Reagan) has been abducted by the evil Dragon Ninja. The game begins with the following introduction: "Rampant ninja related crimes these days ... Whitehouse is not the exception". A Secret Service agent speaks to the titular "Bad Dudes", a tough and heroic duo of street-smart brawlers named Blade and Striker: "President Ronnie has been kidnapped by the ninjas. Are you a bad enough dude to rescue Ronnie?"
The Bad Dudes pursue the Dragon Ninja through the streets of downtown New York City, onto a moving big rig truck, through a large storm sewer, through a forest, onto a freight train on an old Southern Pacific line (where the titular character of another Data East arcade game, Chelnov, can be seen being transported in a frozen container in the arcade version), through a cave, and into an underground factory in order to save President Ronnie.
Development
The game was ported to home systems, including the Apple II, Atari ST, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, MSX, MS-DOS in 1988. Quicksilver Software developed the Apple II and PC ports with the rest produced by UK-based Ocean Software and published in Europe on their Imagine label as Bad Dudes Vs. DragonNinja. These versions were titled Dragon Ninja in-game, and the "Bad Dudes Vs." was de-emphasised in the cover art, resulting in the game commonly being known by the latter title (including among the European gaming press of the time).
A NES/Famicom port was developed by Data East and published in Japan by Namco as DragonNinja on July 14, 1989. In North America, the same version was released that year by Data East USA simply as Bad Dudes, featuring an illustration by Marc Ericksen.
Reception
The game was commercially successful in arcades. In Japan, Game Machine listed DragonNinja on their May 15, 1988, issue as being the seventh most-successful table arcade unit of the month. In North America, it was a high-earning arcade game, becoming one of the top five highest-grossing arcade games of 1988. On the UK Coinslot charts, during Summer 1988, Bad Dudes was number two on the monthly arcade video game chart. On Hong Kong's annual Bondeal chart, it was the seventh highest-grossing arcade game of 1988.
The arcade game received generally positive reviews from critics upon release. Sinclair User magazine, in its January 1989 issue, gave it the award for best Beat 'Em Up of 1988.
Legacy
The game was followed by a spiritual successor in 1991: Two Crude (known in Japan as Crude Buster). A sequel which was supposed to take place 23 years after the first game was unsuccessfully attempted to be financed via Kickstarter by Pinstripe Games in 2012.
The arcade version of the game appears in the 1989 film Parenthood, where the son of Steve Martin's character wonders why the game is so difficult. Martin, grasping for an answer, says, "Well, they're bad dudes. That's why they call the game Bad Dudes". The Bad Dudes logo can be seen at the end of Stage 4 in Sly Spy, another Data East arcade game.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Data East Collection 1Data East Arcade 1Data East Co-op Pack #1Data East Arcade Collection #1Legends Core PlusData East Arcade ClassicsPolymega Collection Vol. 5: Bad DudesSuper Pocket: Data East Edition
- Ported as
- Bad DudesJohnny Turbo's Arcade: Bad Dudes
- Built on it
- Bad Dudes
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Collections2 collections
Platform libraries
Players
Description adapted from its source, CC BY-SA 4.0.

