Ludography
78/100
Players897 ratings
89/100
Critics21 reviews
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Metacritic57 critic reviews
88/100
Metacritic usersuser score
75/100
GameFAQsJust Right
3.87/5
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86% positive202,405 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$39.99

Where to get it

Battlefield 1 cover

2016 · DICE · Computer wargame · First-person shooter

Battlefield 1

Discover classic Battlefield gameplay with epic multiplayer and an adventure-filled campaign. Experience the dawn of all-out war, only in Battlefield 1. Fight your way through epic battles going from tight urban combat in a besieged French city to big open spaces in the Italian Alps or frantic combats in the Arabic sand dunes. Experience large-scale battles as infantry or piloting vehicles on land, air and sea, from the tanks and bikes on the ground, to bi-planes and gigantic battleships.

Released
21 October 2016
Platforms
PlayStation 4WindowsXbox One
Genres
Computer wargameFirst-person shooterHistoricalShooterWorld War I
Developers
DICE
Publishers
Electronic Arts
Series
Battlefield
Modes
MultiplayerSingle-player
Perspective
First personThird person
Themes
ActionHistoricalWarfare
Country
Sweden
Age ratings
USK 16ESRB MPEGI 18CERO DCLASS_IND 16GRAC 19+ACB MA 15+
Languages
Chinese (Traditional), English (UK), French, German, Italian, Japanese, Polish, Russian, Spanish (Spain), Turkish
Entry
#7 in Battlefield
Time to beat
8hmain story8.5hwith extras13hcompletionist
Composers
Johan Söderqvist

About

Battlefield 1 is a 2016 first-person shooter game developed by DICE and published by Electronic Arts. It is the fifteenth installment in the Battlefield series. It was released for PlayStation 4, Microsoft Windows, and Xbox One in October 2016.

Battlefield 1 marked a departure for the series by setting the game in World War I. Its single-player mode, titled War Stories, explores the experiences of various soldiers across different theaters of the war, including the Western Front, the Italian Front, Gallipoli, and Arabia. Additionally, the game offers multiplayer gameplay marked by large-scale ground battles and intense aerial dogfights.

›Story

Battlefield 1's Story: A Gritty Anthology of World War I

The single-player campaign of Battlefield 1 departs from a traditional linear narrative, instead presenting a collection of five "War Stories," each offering a poignant and personal glimpse into the global conflict of World War I from different perspectives. Preceded by a harrowing prologue, these standalone tales transport players to various theaters of the war, emphasizing the human cost and individual heroism amidst the unprecedented brutality of the Great War.

Storm of Steel: A Brutal Introduction

The campaign opens with "Storm of Steel," a prologue that immediately sets a grim and unflinching tone. Players are thrust into the boots of various members of the Harlem Hellfighters, an African-American infantry regiment, during the Meuse-Argonne Offensive in 1918. The narrative uniquely frames the futility and chaos of trench warfare by having the player's perspective shift to another soldier upon death, underscoring the high casualty rates and the overwhelming nature of the conflict. This introductory chapter serves not as a tale of a single hero, but as a visceral and sobering depiction of the brutal reality faced by soldiers on the front lines. The prologue concludes with a tense standoff between a lone Hellfighter and a German stormtrooper, where both, exhausted and surrounded by the dead, lower their weapons in a moment of shared humanity.

Through Mud and Blood: The Iron Behemoth

Set during the Battle of Cambrai in 1917, "Through Mud and Blood" follows the crew of a British Mark V tank named "Black Bess." Players take on the role of Danny Edwards, a young and inexperienced former chauffeur assigned as the tank's driver. The story explores the dynamics within the tank crew as they navigate the treacherous and mud-soaked battlefields of France. The crew, led by the cynical Commander Townsend, must overcome both the formidable German defenses and their own internal conflicts.

The narrative highlights the claustrophobic and brutal nature of early tank warfare, with the crew facing mechanical failures, intense enemy fire, and personal loss. A pivotal moment involves using a messenger pigeon to call in a risky artillery strike on their own position to escape being overrun. Ultimately, Edwards and the surviving crew members manage to push through to Cambrai, but not without significant sacrifice, showcasing the bond forged between soldiers in the crucible of war.

Friends in High Places: An Unlikely Ace

"Friends in High Places" takes to the skies and tells the story of Clyde Blackburn, a charming and roguish American gambler who impersonates a British pilot named George Rackham. This war story, set over the skies of France, chronicles Blackburn's journey from a self-serving opportunist to a genuine hero. Initially, his primary motivation is to fly a new prototype fighter plane, but he soon finds himself in the thick of aerial combat alongside his gunner, Wilson. The narrative is presented as a flashback, with an older Blackburn recounting his incredible and often embellished tales.

Key missions include dogfights against German aces, protecting British bombers, and a dramatic assault on a massive German Zeppelin over London. The story explores themes of redemption and the blurred lines between truth and fabrication in the legends born from war.

Avanti Savoia: A Brother's Tale

This War Story focuses on the brutal conflict between Italian and Austro-Hungarian forces in the Alps. "Avanti Savoia!" is a tale of two brothers, Luca and Matteo, serving in the elite Italian Arditi shock troops. The story is framed as an elderly Luca recounting his experiences to his daughter.

Players experience the ferocity of the mountain warfare, storming fortified positions and battling in the harsh, snowy landscapes. Clad in heavy armor and wielding a powerful machine gun, Luca fights to support his brother's unit in an assault on a heavily defended fort. The narrative builds to a tragic climax as an artillery barrage triggers an avalanche, and Luca's search for his brother in the aftermath forms the emotional core of this brief but impactful story.

The Runner: The Gallipoli Campaign

"The Runner" shifts the focus to the Gallipoli Campaign, following the story of Frederick Bishop, a celebrated Australian ANZAC runner. Bishop is tasked with carrying vital messages across the treacherous and heavily defended Ottoman front lines. The story introduces a young and naive soldier named Jack Foster, who looks up to Bishop as a hero. Bishop, however, is a seasoned and weary veteran who understands the brutal realities of the war.

The narrative explores themes of mentorship and sacrifice as Bishop takes Foster under his wing. The gameplay emphasizes stealth and quick, decisive action as players navigate the dangerous terrain. The story culminates in Bishop's heroic sacrifice to protect a British warship and save countless lives, leaving a lasting impact on the young soldier he mentored.

Nothing is Written: The Arabian Desert

The final War Story, "Nothing is Written," takes players to the vast deserts of the Middle East, where Arab tribes are rebelling against the Ottoman Empire. E. Lawrence, also known as Lawrence of Arabia. The story revolves around a mission to sabotage a heavily armored Ottoman train, the "Canavar."

Zara utilizes her knowledge of the desert and guerrilla warfare tactics to disrupt Ottoman operations, including assassinating key commanders and gathering intelligence. The narrative emphasizes player freedom, allowing for different approaches to missions, from stealthy infiltration to all-out assaults. The climax involves a thrilling final confrontation with the armored train, showcasing the ingenuity and determination of the Bedouin rebels against a technologically superior foe.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Similar to its predecessors, Battlefield 1 is a first-person shooter game that emphasizes teamwork. It is set in the period of World War I, and is inspired by historical events. Players can make use of World War I weapons, including bolt-action rifles, submachine guns, automatic and semi-automatic rifles, artillery, flamethrowers, and poison gas to combat opponents. Melee combat was reworked, with DICE introducing new melee weapons such as sabres, trench clubs, and shovels into the game.

These melee weapons were divided into three groups: heavy, medium and light. Players can also take control of various armored vehicles, including light tanks, landships, heavy tanks, armored cars, cars, torpedo boats, bi- and tri-plane aircraft, armored trains, reconnaissance vehicles, dreadnoughts, M-class zeppelins, as well as ride horses to use in battle. Destructible environments and weapon customization, features present in the previous games, returned in Battlefield 1 and are more dynamic.

Development

According to game designer Daniel Berlin, the team picked World War I as the game's setting as they believed that the weapons and gadgets featured in that period of time suit players with different playstyles. The game was named Battlefield 1, since the team considered World War I as "the dawn of all-out warfare". Melee weapons were reworked so as to introduce more depth to the system. According to creative director Lars Gustavsson, the setting was a concept for a very long time, and it had been the "dream" for the team to create a game based on that period.

According to Berlin, gameplay was the most important aspect when they were developing the game, and he promised that it would not be slowed down due to the game's historical setting. The story of the game is told through multiple protagonists, and explores the stories of unknown war heroes. Patrick Söderlund, the executive at Electronic Arts responsible for overseeing DICE, originally rejected the idea of having a World War One shooter as he thought that it would not be fun to play. He later accepted the pitch after being convinced by a demo created by DICE.

Reception

The game received positive response from the community after its official announcement. As of May 9, 2016, the Battlefield 1 reveal trailer had become the most liked trailer on YouTube, with over 2 million likes. Electronic Arts expected the game to sell at least 14 million units in its first year of release. Writing for Wired, Julie Muncy felt worried that the game may not be able to reflect the complex situations in World War I, and thought that the war may not be an ideal setting for a video game.

In contrast, Zam's Robert Rath reflected on the same themes, and noted that World War I was largely forgotten in popular culture due to its inability to inspire passion or interest; Rath suggested Battlefield 1 could rejuvenate popular interest in the war. For The Guardian, Alex Hern criticized what he perceived as the hypocrisy of those objecting to a video game portrayal of WWI, writing: "Asking whether the First World War is an appropriate topic for a first-person shooter may reveal a more pressing question: why do we think any war is?"

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows21 October 2016Worldwide
PlayStation 421 October 2016Worldwide
Xbox One21 October 2016Worldwide

Editions and related releases

Included in
Battlefield 1: Revolution
Downloadable content
Battlefield 1: Deluxe Edition Upgrade
Expansions
Battlefield 1: Turning TidesBattlefield 1: ApocalypseBattlefield 1: In the Name of the TsarBattlefield 1: They Shall Not Pass
Built on it
Battlefield 1: Turning TidesBattlefield 1: In the Name of the TsarBattlefield 1: They Shall Not PassBattlefield 1: Apocalypse
Editions
Battlefield 1: Revolution

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