Ludography
65/100
Players6 ratings
80/100
Critics1 review

Where to get it

Blacklight: Tango Down cover

2010 · Zombie Studios · Cyberpunk · First-person shooter

Blacklight: Tango Down

In Blacklight: Tango Down, experience the bleeding edge of advanced warfare. Participate in the “NetWar”: a hyper-realistic battlefield letting you fight tomorrow’s conflicts with or against your friends in the gritty Blacklight universe. Make your stand across seven game modes with 12 different maps in intense online battles supporting up to 16 players. Or fight through four intense Black Ops missions co-operatively or alone; all the while gaining experience, collecting stats, and unlocking items.

Released
7 July 2010
Platforms
LinuxPlayStation 3WindowsXbox 360
Genres
CyberpunkFirst-person shooterMassively multiplayer online first-person shooterShooter
Developers
Zombie Studios
Publishers
UTV Ignition Games
Series
Blacklight
Modes
Co-opMultiplayerSingle-player
Perspective
First person
Themes
ActionScience fictionWarfare
Engine
Unreal Engine 3
Country
United States
Age ratings
PEGI 16ESRB T

About

Blacklight: Tango Down is a dystopian cyberpunk-themed online multiplayer first-person shooter video game developed by Zombie Studios and published by Ignition Entertainment. The game was released on July 7, 2010 on Xbox 360 as a downloadable title, and was released on Microsoft Windows (with Games for Windows – Live requirement) on July 14, 2010. The game was also released in late 2010 for the PlayStation 3. The PC version is the one to receive all three patches, where as the Xbox 360 received only the first two patches, and the PlayStation 3 version received no patches, being at retail, launch day version.

Zombie was planning to make Blacklight a multimedia franchise that would include the video game, a feature film, and a trilogy of comic books, however the company became defunct on January 8, 2015. The idea was conceptualized by Zombie executives which later pitched the idea to several film and comic book production companies. The film rights were immediately bought by Fox Atomic to create a film adaptation of the franchise. Fox Atomic's comic subsidiary, Fox Atomic Comics, was also to be creating the Blacklight comics, but after the closing of Fox Atomic, the trans-media rights have been purchased by Imagine Entertainment.

Keywords

  • modern warfare
  • futuristic warfare
  • futuristic
  • war
  • achievements
  • capture the flag
  • playstation network
  • death match
  • digital distribution
  • xbox controller support for pc
  • playstation trophies
  • modern military

Media

The articlegameplay, story, development, reception

Gameplay

The game contains modes such as Deathmatch, Team Deathmatch, King of the Hill, Domination, Capture the Flag, Last Man Standing, and Last Team Standing, with two slightly more unique modes, those being Retrieval and Detonate. In Detonate, a neutral bomb is at the center of the map, and a player from one team has to plant the bomb at the base of the enemy team, and prevent it from being defused. Retrieval is a modified version of Capture the Flag, where you cannot take the item (being either a bomb or a canister with sensitive information) to your base. There are two of them on the map, one belonging to each team. The points are scored whenever the canister/bomb is at the retrieval zone of the enemy team, where it accumulates points, but it is still an enemy team canister/bomb.

The game makes use of its near-future setting by offering HRV (Hyper Reality Visor) that allow players to see an enemy's presence through walls and other obstacles, as well as two types of grenades that counter other players' visors through the use of a blurring effect, similar to a digital smokescreen, along with a type of grenade which emits EMP that forces the enemy's HUD to reboot and reset, resulting in temporary blindness.

Development

The game was officially announced by Zombie and Fox Atomic on March 16, 2009 at a press conference. The pair announced not only the game, but the collaboration on the film and comic book series as well. The comic book, which tells the story that resulted in the events of the final game, is a loose adaptation of the novel Heart of Darkness.

The only details revealed were the first-person perspective and futuristic setting of the game. However, a screenshot of the game, released in 2009, indicates it may have been third-person, and that within the game's files, may have had a single-player, with many different mechanics hinted (for example, manual saves and under-barrel grenade-launchers). The designers described Blacklight as "Science Fact", as opposed to science fiction. It was explained that this meant Zombie researched the cutting edge of modern-day technology and applied them to the armor and weapons of the game to give it a real but futuristic atmosphere.

Reception

Blacklight: Tango Down received "mixed" reviews on all platforms according to the review aggregation website Metacritic.

The most positive review came from Daemon Hatfield of IGN, who described the Xbox 360 version as a "fun and inexpensive way to get your multiplayer fix", and that "when you first jump into the game it may be hard to believe you only paid $15 for it". However, despite commending the game for being solid, he admitted it was "not particularly inspired". GamesRadar+ gave a similar review to IGN, saying that the same Xbox 360 version "seeks to bring the beloved multiplayer modes of AAA shooters to a downloadable game that only costs fifteen bucks, and in many respects it does this well", but called the co-op modes "linear" and "uninspired".

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 3607 July 2010Worldwide
Windows14 July 2010Worldwide
Linux14 July 2010Worldwide
PlayStation 326 October 2010North America · Europe 3 November 2010

In the same series

Games like this

Collections5 collections

Description adapted from its source, CC BY-SA 4.0.