
2001 · Digital Fiction · Boxing · Fighting
Boxing Fever
Nintendo exclusive
BOXING FEVER is the ultimate fighting challenge for the Nintendo Game Boy Advance system. Take on over eight of the fastest, strongest, and most brutal boxers from all over the world, or challenge your friends in a head to head knock down battle to prove who's the biggest, baddest boxer of all time.
- Released
- 30 October 2001
- Platforms
- Game Boy Advance
- Genres
- BoxingFightingSports
- Developers
- Digital Fiction
- Publishers
- Majesco Entertainment
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- Action
- Country
- Canada
- Age ratings
- ESRB E
- Languages
- English
About
Boxing Fever is a boxing video game developed by Digital Fiction and published by Majesco for the Game Boy Advance. It was released in North America on October 30, 2001, and in Europe on February 15, 2002.
Boxing Fever is a first person boxing game, portrayed from the perspective of the player's fighter. Multiplayer is supported through the link cable. Boxing Fever received positive reviews from critics, who noted its creative visual style.
Keywords
- martial arts
- boxing
- hand-to-hand combat
Media

The articlegameplay, story, development, reception
Gameplay
The game gives the player the perspective of the fighter, in a first person view; the graphical engine gives the illusion of 3D. The user punches and blocks with the d-pad, while avoiding punches entirely by weaving with the shoulder buttons.
There are four championships for the player to complete in throughout the course of gameplay; all of them are available from the start of gameplay and do not need to be earned through performance in the game. Boxing Fever lacks a battery save feature, and instead uses an 8-digit password system.
Reception
The game received "generally favorable reviews" according to the review aggregation website Metacritic. Praise for the game focused on its graphics and its control scheme. IGN's Craig Harris spoke positively of the game's graphical design and frantic pace; he awarded the game an IGN Editor's Choice Award and compared the game to the Punch-Out!! series by Nintendo.
Eurogamer's Tom Bramwell felt the game successfully carried on the Punch Out!! legacy on the Game Boy Advance, and was favorable of the game's animation. GameZone's Michael Lafferty noted that game felt realistic.
Releases by platformdates and regions as published
Box artone per regional release we hold art for
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Collections1 collection
Platform libraries
- Game Boy Advance gamesGames › List of games
Description adapted from its source, CC BY-SA 4.0.
