Ludography
Champion Boxing cover

1984 · Sega AM2 · Boxing · Sports

Champion Boxing

Sega console exclusive

A championship boxing game from Sega.

Released
1984
Platforms
ArcadeMSXSG-1000
Genres
BoxingSports
Developers
Sega AM2
Publishers
—
Modes
MultiplayerSingle-player
Country
Japan

About

Champion Boxing (チャンピオンボクシング; "Boxing Champion") is a 1984 boxing sports video game developed and published by Sega for the SG-1000, and later ported to the arcades, only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama. In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.

Keywords

  • martial arts
  • boxing
  • hand-to-hand combat
  • boxer

The articlegameplay, story, development, reception

Development

Yu Suzuki described Champion Boxing as a minor project with very little staff, and said that because of this it allowed him to learn the process of games development with very little pressure. Because the game was understaffed for designers, Suzuki actually contributed some of the drawings for the various punching animations.

According to Suzuki, the game was developed for the SG-1000 first, and then the arcade version was created by simply installing an SG-1000 in an arcade cabinet.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 February 1983Worldwide
SG-100031 December 1984Worldwide

Editions and related releases

Included in
Sega 3D Fukkoku Archives 3: Final Stage

Games like this

Collections3 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.