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1997 · Expansion · Westwood Studios · Real-time strategy · Strategy
Command & Conquer: Red Alert - The Aftermath
Expansion
Command & Conquer: Red Alert: The Aftermath is the second of two expansion packs for Command & Conquer: Red Alert, and was released in 1997. Unlike the previous expansion packs, The Aftermath introduced some new units to both sides in skirmish and multiplayer , as well as some new missions and soundtrack additions.
- Released
- 24 September 1997
- Platforms
- WindowsMS-DOS
- Genres
- Real-time strategyStrategy
- Developers
- Westwood Studios
- Publishers
- Virgin Interactive Entertainment, Inc.Acer TWP
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Science fictionWarfare
- Age ratings
- PEGI 12ESRB T
About
Command & Conquer: Red Alert is a real-time strategy video game in the Command & Conquer franchise, developed and published by Westwood Studios in 1996. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland.
It was initially available for PC (MS-DOS and Windows 95 versions included in one package) and was subsequently ported to PlayStation. The PlayStation version was also re-released as a download on the PlayStation Network for PlayStation Portable and PlayStation 3, but has since become delisted. On August 31, 2008, Electronic Arts, who acquired Westwood Studios in 1998, rendered Command & Conquer: Red Alert freeware.
›Story
An expansion pack for Command & Conquer: Red Alert. In addition to improving gameplay through unit additions and alterations, Aftermath includes 100 multiplayer maps and 18 new single-player missions of varying difficulties. There is also the introduction of "mega" sized maps, which can comfortably house an eight-player battle.
Keywords
- cold war
- time travel
- construction
- micromanagement
- artificial intelligence
- explosion
- racial stereotypes
- in-game map editor
- nuclear bomb
- hotkey
- tech trees
- macromanagement
Media

The articlegameplay, story, development, reception
Gameplay
Like Tiberian Dawn, the game has split routes for most missions. The objective stays the same but the map layout differs. The single-player campaign is complemented by live-action cinematic sequences.
Players can queue commands, create unit groups that can be selected by a number key, and control numerous units at a time.
Story
Command & Conquer: Red Alert takes place in a parallel universe. At the Trinity Site in New Mexico in 1946, Albert Einstein prepares to travel back in time. He activates his experimental time machine and returns to Landsberg, Germany, on December 20, 1924, where he meets Adolf Hitler just after the latter's release from Landsberg Prison. Following a brief conversation between the two, Einstein shakes Hitler's hand, which erases the latter from the timeline.
Hitler's death prevents him from rising to power as leader of Nazi Germany, effectively creating a new timeline. Without Nazi Germany, the Soviet Union (USSR) grows powerful under the rule of Joseph Stalin. The USSR seizes land from China and then invades Eastern Europe, to achieve Joseph Stalin's vision of a Soviet Union stretching across the entire Eurasian landmass. In response, the countries of Western Europe (including an already-rearmed Germany) form the Allied Nations and start a war against the invading Soviet Army. Over the course of the game's story, the Allies and Soviets fight for control over the European mainland in an alternate World War II:
Reception
In the United States, Command & Conquer: Red Alert debuted at No. 2 on PC Data's computer game sales chart for November 1996, behind Microsoft Flight Simulator. Following a third-place finish in December, it became the United States' seventh-best-selling computer game of 1996 as a whole. 5 million.
In 1997, Red Alert held a position in PC Data's top 3 for the first four months of the year, peaking at No. 2 in April. It was ultimately the fourth-biggest seller of 1997's first half in the United States, after finishing at No. 4 in May and June.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Command & Conquer: The First DecadeCommand & Conquer: The Ultimate CollectionCommand & Conquer: Red Alert, Counterstrike and The Aftermath
- Part of
- Command & Conquer: Red Alert
- Expansion of
- Command & Conquer: Red Alert
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Collections1 collection
Genres
- Real-time strategy gamesList of expansions
Description adapted from its source, CC BY-SA 4.0.