
Where to get it

2009 · Real-time strategy · Strategy
Creeper World
Eschewing the top-down perspective of its predecessor, Creeper World 2 remains a strategy title where the main enemy is a deadly fluid flowing around the map.
- Released
- 27 July 2009
- Platforms
- WindowsmacOS
- Genres
- Real-time strategyStrategyTower defense
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Themes
- Science fiction
- Engine
- Adobe AIR
- Country
- United States
About
Creeper World is a tower defense real-time strategy video game developed by Knuckle Cracker. The player must survive the onslaught of the titular blue "creeper" mass, which rises up on the playing field and attempts to destroy the base of operations, Odin City.
Two expansions were subsequently released. The first, Creeper World: Evermore, features randomly generated new maps that are generated daily. The second, Creeper World: User Space, features new graphics and a selection of 14 maps created by fans and collected by the original creators.
Keywords
- post-apocalyptic
- abstract
Media
The articlegameplay, story, development, reception
Gameplay
Creeper World is a mix of real-time strategy and tower defense, where there is only one enemy and it can only be repelled rather than destroyed. The player must hold back a bluish-purple mass called the "Creeper", which has already destroyed most of humanity and is now attacking Odin City, humanity's last bastion. This is done by placing towers onto the battlefield which shoot at the Creeper. The main goal of the game is to connect the player's base to energy totems through the use of energy collectors and relays; doing so opens a jump gate which allows Odin City to teleport to a new planet and attempt to escape the Creeper again.
Units to attack the creeper are created in Odin City. In order to power their weapons, energy must be gathered by Collectors, which are placed by the player. These Collectors require space in order to harvest energy and must be connected to the city's network. Should a Collector become isolated by the Creeper it becomes inactive and must be joined to the rest of the network in order to continue providing energy.
Reception
Reviewers stated that the original game has simplistic graphics, but praised Creeper World's gameplay. IGN's editor named it their Indie Pick of the Week, stating "Creeper World may not be much to look at, but it's got it where it counts in the gameplay department." Rock, Paper, Shotgun's Kieron Gillen stated that "Creeper World is the most apocalyptic game I've played in ages". Also Sin Vega in Rock, Paper, Shotgun said that "Creeper World 3 has the best monster of any game". Big Download's reviewer called Creeper World's graphics "ridiculously simple" but added "..that works in its favor -- their iconic nature makes for immediate identification..", allowing the player to see the whole battlefield as though it was a diagram.
Releases by platformdates and regions as published
Editions and related releases
- Editions
- Creeper World 2: Redemption - Anniversary Edition
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Collections2 collections
Platform libraries
Genres
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Description adapted from its source, CC BY-SA 4.0.