Ludography
Custom Robo V2 cover

2000 · Noise · Action role-playing · Role-playing

Custom Robo V2

Nintendo exclusive

Custom Robo V2 is the second game in the Custom Robo series. It is similar to the first, but it features tag teaming. The player travels an overworld, and participates in Custom Robo battles. The goal of the game is to win every battle of the storyline while collecting every Robo, battle part, and item.

Released
10 November 2000
Platforms
Nintendo 64WiiWii U
Genres
Action role-playingRole-playing
Developers
Noise
Publishers
Nintendo
Series
Custom Robo
Modes
MultiplayerSingle-player
Perspective
Third personBird view / Isometric
Themes
ActionScience fiction
Country
Japan
Age ratings
CERO A
Languages
Japanese
Entry
#2 in Custom Robo
Composers
Shinji Hosoe

About

Custom Robo V2 is an action role playing video game developed by Noise and published by Nintendo. It was released for the Nintendo 64 in Japan on November 10, 2000. It was later re-released on February 19, 2008, for the Wii Virtual Console in Japan, and June 8, 2016, for the Wii U Virtual Console. It is the second title of the Custom Robo series, as well as the last of the series for the Nintendo 64.

It is also the first title of the series to allow up to four players to play, instead of two players. The game was re-released along with its predecessor on the Nintendo Classics service in Japan in July 2022.

Keywords

  • robots
  • virtual console
  • japan only
  • rumble pak
  • wii virtual console
  • wii u virtual console
  • nintendo switch online - expansion pack
  • nintendo 64 exclusive

Media

The articlegameplay, story, development, reception

Gameplay

The battle system in Custom Robo V2 is very similar to the first game in the series, except it features tag-teaming, which was never used in later 3D Custom Robo titles except for Custom Robo for the GameCube.

The gameplay of Custom Robo V2 is divided into two main parts: the over world and Robo battles. During the over world, parts of the game play like any other RPG, meaning that the player can control a character in a free roaming world where other characters follow. The main object of the game is to finish its plot by collecting every Robo, battle part, and other items, while winning every battle that moves the character from one part of the storyline to the next.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo 6410 November 2000Japan
Wii19 February 2008Japan
Wii U8 June 2016Japan

In the same series

Games like this

Collections6 collections

Platform libraries

Years

Publishers

Description adapted from its source, CC BY-SA 4.0.