Ludography
70/100
Players91 ratings
75/100
Critics11 reviews
More scores
Metacritic74 critic reviews
77/100
Metacritic usersuser score
74/100
GameFAQsJust Right
3/5
Player reviews
82% positive10,450 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$29.99

Where to get it

Darksiders Genesis cover

2019 · Airship Syndicate · Action role-playing · Adventure

Darksiders Genesis

In this Action RPG spin-off, the fourth Horseman of the Apocalypse Strife is called upon to save humankind from certain destruction at the hands of Lucifer. True to its roots, Darksiders Genesis will feature intense combat, exploration, puzzle-solving, epic boss battles and serpent holes from heaven to hell. The game marks the first, full-scale Darksiders adventure played from the top-down perspective.

Released
5 December 2019
Platforms
Nintendo SwitchPlayStation 4StadiaWindowsXbox One
Genres
Action role-playingAdventureBeat 'em upHack and slashPost-apocalypticRole-playing
Developers
Airship Syndicate
Publishers
THQ Nordic
Series
Darksiders
Modes
MultiplayerSingle-player
Perspective
Third personBird view / Isometric
Themes
ActionFantasy
Country
United States
Age ratings
CLASS_IND 14USK 12GRAC 19+ACB MA 15+PEGI 12CERO CESRB T
Languages
Arabic, Chinese (Simplified), English, English (UK), French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal) and 3 more
Time to beat
14hmain story32hcompletionist

About

Darksiders Genesis is a top-down hack and slash action role-playing video game developed by American studio Airship Syndicate and published by THQ Nordic. It was released for Stadia and Windows on 5 December 2019, and on Nintendo Switch, PlayStation 4, and Xbox One on 14 February 2020. The game is considered a spin-off prequel game in the Darksiders series and introduces the fourth Horseman of the Apocalypse, Strife, as the protagonist. Strife can summon his brother, War. Upon release, the game received positive reviews, with many reviewers praising the combat.

›Story

From the dawn of creation, the council has maintained the Balance across existence. Carrying out their orders are the Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power.

However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Played from a top-down perspective, the game allows players to switch between Strife and War at any time. Strife uses his pistols, Mercy and Redemption while War uses his sword, Chaos Eater. Alternatively, two players can play the game in a co-op mode with each player taking the role of one of the characters. Once the player has killed enough enemies, they are allowed to use burst abilities which allow them to take down enemies quicker.

The game currency is souls which can be earned by killing enemies that will spawn before the player. Platforming elements similar to previous games make a return and certain gameplay mechanics such as bombs are present too.

Story

After the Four Horsemen have attacked and decimated the Nephilim in Eden, they are summoned by the Charred Council. The Council suspects that the demon king Lucifer is planning something with Samael to upset the Balance and orders War and Strife to investigate. After invading Samael's keep, they find it under attack from another Master of Hell, albeit a lesser one: Moloch. Samael informs them that he is not in league with Lucifer and the current attack on him is the result of that. Before he can say anything else, Moloch attacks and Samael teleports the Horsemen to the Void to find and talk to his associate.

The Horsemen travel through the Void and find Vulgrim to be the associate Samael spoke of. Vulgrim informs them that he can help track down Lucifer but he needs several artifacts. After collecting the required artifacts Vulgrim informs them that Lucifer has paid a visit to Mammon, another Master of Hell. Samael arrives at this point and suggests that the Horsemen find Mammon and make him talk about Lucifer.

Development

The game was revealed by publisher THQ Nordic in the run-up to E3 2019 at 6 June. Unlike Darksiders III, Genesis is developed by Airship Syndicate, who previously developed Battle Chasers: Nightwar. This studio consists of developers of the defunct Vigil Games, who developed the first two Darksiders titles. Genesis is a spin-off title, whereas unlike its main series games, it takes on a top-down perspective and is more of a looter game, compared to games like Diablo.

Reception

Darksiders Genesis received generally positive reviews. Aggregating review website Metacritic gave the PC version 77/100, the PlayStation 4 version 78/100 and the Xbox One version 77/100. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 74% of critics.

IGN gave it a score of 8.7 out of 10, stating that "Darksiders Genesis may lack the polish and flair of its numbered brethren, but make no mistake: this is still a Darksiders game, and it's one of the best. There's a really strong balance of great combat, clever puzzles, rich exploration, and excellent progression mechanics that keep its momentum going strong through its entire 15-hour run time". Furthermore, Cian Maher of GameSpot gave the game 7 out of 10, praising the combat, art and writing, while criticizing the overhead camera.

Releases by platformdates and regions as published

PlatformReleasedRegions
Stadia5 December 2019Worldwide
Windows5 December 2019Worldwide
PlayStation 414 February 2020Worldwide
Nintendo Switch14 February 2020Worldwide
Xbox One14 February 2020Worldwide · North America 14 February 2020

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Years

Description adapted from its source, CC BY-SA 4.0.