
- 77/100
- Players299 ratings
- 86/100
- Critics16 reviews
- Player reviews
- 89% positive3,641 reviews
- Steam Deck
- Unsupported
- Runs on
- Windows
Where to get it

2012 · Vigil Games · Action-adventure · Adventure
Darksiders II
Become Death - The most feared of the legendary Four Horseman.
- Released
- 14 August 2012
- Platforms
- PlayStation 3PlayStation 5StadiaWii UWindowsXbox 360Xbox Series X/S
- Genres
- Action-adventureAdventureBeat 'em upHorrorPost-apocalypticRole-playing
- Developers
- Vigil Games
- Publishers
- THQ
- Series
- Darksiders
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionFantasyOpen world
- Country
- United States
- Age ratings
- PEGI 16ESRB MUSK 16
- Languages
- Czech, Dutch, English, French, German, Italian, Japanese, Polish, Russian, Spanish (Spain)
- Time to beat
- 35hwith extras
- Composers
- Jesper Kyd
About
Darksiders II is an action role-playing hack and slash video game developed by Vigil Games and published by THQ. It is the sequel to Darksiders and was released in August 2012 for Microsoft Windows, PlayStation 3, Xbox 360 and as a launch title for Wii U upon the console's North American and PAL regions release in November of the same year. The story follows the efforts of player character Death to clear the name of his brother, War, who stands accused of wiping out humanity. On a total budget of $50 million, it was one of the most expensive video games to develop of all time.
A ported version, titled Darksiders II: Deathinitive Edition, was published by Nordic Games for the PlayStation 4, Xbox One and Microsoft Windows in 2015, ported to the Nintendo Switch in 2019, and released in Google Stadia in 2021. A parallel sequel, Darksiders III, was released in November 2018, while a spin-off prequel, Darksiders Genesis, was released in December 2019.
›Story
Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother’s name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Players take control of Death, one of the Four Horsemen of the Apocalypse. The core gameplay is an action role-playing hack and slash style. The game makes frequent use of interactive puzzle elements, requiring the player to think their way through a series of levers, doors, elevators, portals, etc. in order to traverse areas and reach objectives. Which most of the time requires a key or a specific power to pass through.
Maps are vast and each contain open world regions that can be explored freely on foot or by his horse Despair, along with numerous dungeons where quest objectives are generally carried out. There are main and side quests, with main and side boss fights. Worlds can be traversed via fast travel, whereby the player can teleport to certain map points instantly. While inside a dungeon, the player is allowed to fast travel back to the overworld while saving their dungeon location for continuation later without losing progress.
Story
Darksiders II is parallel to the previous game. The Four Horsemen of the Apocalypse - War, Strife, Fury, and Death, the player character - are the last of the Nephilim, cursed fusions of angels and demons who waged war on all Creation for a place to live. To preserve the balance of the universe, the Four received power from the Charred Council in exchange for slaughtering their kin. Death personally cut down the last of their brethren, Absalom, the first Nephilim, but he secretly preserved the souls of the Nephilim in an amulet, defying the Council, and gave it to the Keeper of Secrets, known as the Crowfather, for safekeeping.
While War is charged with his crimes of starting the Apocalypse early and dooming mankind to extinction, Death, sure of his brother's innocence, sets out to erase his brother's 'crime' and resurrect humanity. He first travels to the Icy Veil to seek the Crowfather for proof of War's innocence and a way to restore Earth. The Crowfather tells Death to go to the Tree of Life, and demands that Death take back the amulet. When Death refuses, the Crowfather attacks him in the shape of War. Death kills the Crowfather, who shatters the amulet and embeds the fragments in the Horseman's chest before sending him into a portal.
Development
After its critical and commercial success of the original game, THQ's creative director Luis Gigliotti revealed in an interview with GameAxis that Darksiders would be a franchise and that they were contemplating a sequel.
An article on the Official Xbox Magazine website confirmed that Darksiders II was expected to be released in 2012. Darksiders II became the launch title for the then-upcoming Wii U with modifications necessary to fit the controls of the Nintendo console as well as some new features unique to the console.
Reception
Darksiders II received positive reviews. Aggregating review website Metacritic gave the Wii U version 85/100, the PlayStation 3 version 84/100, the Xbox 360 version 83/100, and the PC version 81/100. IGN gave it a score of 7.5, saying that despite its problems, Darksiders II is simply a "fun" game.
During the 16th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Darksiders II for "Adventure Game of the Year".
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Darksiders II: Limited EditionDarksiders Collection
- Downloadable content
- Darksiders II: The Abyssal ForgeDarksiders II: The Demon Lord BelialDarksiders II: Argul's Tomb
- Remastered as
- Darksiders II: Deathinitive Edition
- Built on it
- Darksiders II: Argul's TombDarksiders II: The Demon Lord BelialDarksiders II: The Abyssal ForgeDarksiders II: Deathinitive Edition
In the same series
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Collections14 collections
Platform libraries
- Stadia games
- Xbox 360 games (A–L)
- Backward-compatible games for Xbox One and Series X/SList of compatible titles from Xbox 360
- Xbox One X enhanced gamesList of enhanced titles
- Xbox Series X and Series S games
- Wii U gamesGames
- Wii U gamesList of Off-TV Play compatible games
- PlayStation 3 games (D–I)
- PlayStation 5 games
- High-definition remasters for PlayStation consolesGames › PlayStation 4
Years
- Games released in 2012List › July–September
- Games released in 2012List › October–December
- Games released in 2019List › July–September
Genres
- Horror gamesList
Themes
- Most expensive games to developLists › Official figures
- Game remakes and remastersList
Description adapted from its source, CC BY-SA 4.0.



