Ludography
72/100
Players137 ratings
65/100
Critics16 reviews
More scores
Metacritic46 critic reviews
70/100
Metacritic usersuser score
70/100
GameFAQsJust Right-Tough
3.37/5
Player reviews
75% positive12,609 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$39.99

Where to get it

Darksiders III cover

2018 · Gunfire Games · Action role-playing · Action-adventure

Darksiders III

Return to an apocalyptic planet Earth in Darksiders III, a hack-n-slash action adventure where players take on the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore humanity and prove that she is the most powerful of the Horsemen. As a mage, FURY relies on her whip and magic to restore the balance between good and evil. The expansive, Darksiders III game world is presented as an open-ended, living, free-form planet Earth that is dilapidated by war and decay, and overrun by nature. FURY will move back and forth between environments to uncover secrets while advancing the Darksiders III story.

Released
27 November 2018
Platforms
Nintendo SwitchPlayStation 4StadiaWindowsXbox One
Genres
Action role-playingAction-adventureAdventureBeat 'em upHack and slashPost-apocalypticRole-playing
Developers
Gunfire Games
Publishers
THQ Nordic
Series
Darksiders
Modes
Single-player
Perspective
Third person
Themes
ActionFantasyOpen world
Engine
Unreal Engine 4
Country
United States
Age ratings
CLASS_IND 14PEGI 16ESRB MCERO DACB MA 15+GRAC 19+
Languages
Arabic, Chinese (Simplified), Czech, English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal) and 2 more
Time to beat
15hmain story18hwith extras32hcompletionist

About

Darksiders III is an action role-playing game developed by Gunfire Games and published by THQ Nordic. The game was released for PlayStation 4, Windows, and Xbox One in November 2018. A Stadia version and Nintendo Switch port released in September 2021. It is the third entry in the Darksiders series.

Darksiders III departs somewhat from the beat-em-up gameplay of the previous entries and incorporates more elements from Metroidvanias and Soulslikes. Taking place parallel to the first Darksiders game, the player controls Fury, one of the Four Horsemen of the Apocalypse, in her quest to capture the seven deadly sins which have taken corporeal form and escaped imprisonment. In their quest, players can use a variety of melee and magical weapons and gain experience points and currency to upgrade Fury's powers and weapons.

›Story

Earth is now overrun by the Seven Deadly Sins and the mystical creatures and degenerated beings that serve them. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore humanity and prove that she is the most powerful of the Four Horsemen.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Darksiders III is a departure from the previous games, borrowing structure and gameplay elements from Metroidvanias and Soulslikes, and the game is viewed as a mashup of elements of previous games and a new direction. Players take control of Fury, sister of War and Death, two of the Four Horsemen of the Apocalypse, from a third-person perspective. Fury, a mage who is described as the most unpredictable and enigmatic of the Four Horsemen, relies on whips, swords, flails, daggers and magic in combat. Fury can take on multiple different elemental forms in order to enhance her combat capabilities by granting her new weapons, attacks and traversal abilities.

The combat is described as more methodical and straight forward, not focusing on large crowds of enemies like the previous games and removing the hit counter. Enemies are stronger than in previous installments but appear in smaller numbers during encounters, so as to make battles feel more personal. Some enemies from previous games return, while other foes are new. Gated combat is not a feature, in an attempt to make everything within the setting contextualized and interconnected like the Dark Souls series.

Story

Taking place parallel to the events of Darksiders II and before the majority of Darksiders, Fury, one of the Four Horsemen of the Apocalypse is summoned by the Charred Council, a group of mythical beings tasked with upholding the Balance in the universe. They task her with hunting down the Seven Deadly Sins, which have escaped imprisonment and assign her a Watcher to ensure she fulfills her task.

Upon arriving on the war-torn, post-apocalyptic Earth, Fury encounters and defeats the first of the Sins, Envy. She claims one of her talismans and uses it as a prison to hold Envy before venturing to a sanctuary named Haven, where she encounters Ulthane, a member of the Maker race, and some humans who survived the Apocalypse. Ulthane asks Fury to send any humans she finds to Haven. She then leaves to find the next Sin, Wrath, who mortally wounds her when she is distracted by the death of her horse, Rampage.

Development

A third entry in the Darksiders series was originally planned by Vigil Games, but the fate of its franchise was threatened due to financial complications. Its parent company, THQ, filed for bankruptcy in 2012. The company's assets were sold at an auction, excluding Vigil Games, which was shut down along with the parent company, THQ. In April 2013, THQ began a process to auction off the remaining IP that it had not yet sold, including Darksiders.

Several companies publicly expressed interest in bidding for the franchise, including the Japanese developer PlatinumGames, and Crytek USA, a new Crytek subsidiary led by former Vigil CEO David Adams, and primarily staffed by former Vigil employees. Adams had expressed interest in allowing Darksiders to come back "home" to its creators. Darksiders, along with Red Faction and MX vs. ATV, were purchased by Nordic Games in the final transaction of THQ's assets in April 22; Nordic Games expressed interest to develop the third installment due to its popularity with the fans.

Reception

Darksiders III received "mixed or average" reviews from critics, according to review aggregator website Metacritic. The game was widely criticized for the technical issues in both consoles and PC versions of the game.

Eurogamer's review criticized the "straight forward combat" saying it is a matter of "upgrade weapon damage" and that the few puzzles are too simple, and in concluding that it "has done better in the past".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows27 November 2018Worldwide
Xbox One27 November 2018Worldwide
PlayStation 427 November 2018Worldwide
Stadia14 September 2021Worldwide
Nintendo Switch30 September 2021Worldwide

Editions and related releases

Included in
Darksiders III: Blades & Whip EditionDarksiders III: Deluxe Edition
Downloadable content
Darksiders III: The CrucibleDarksiders III: Keepers of the Void
Editions
Darksiders III: Blades & Whip Edition

In the same series

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Collections7 collections

Years

Description adapted from its source, CC BY-SA 4.0.