Ludography
Deep Fighter cover

2000 · Criterion Games · Shooter · Simulation

Deep Fighter

Sega console exclusive

As a private in the defense force by The General, players take on deadly missions to seek out and destroy enemies, perform reconnaissance into uncharted waters and rescue damaged craft and installations. Meanwhile, droids and drones scuttle around busily, maintaining and repairing the slowly crumbling city.

Released
22 August 2000
Platforms
DreamcastWindows
Genres
ShooterSimulationSubmarine simulator
Developers
Criterion Games
Publishers
—
Modes
MultiplayerSingle-player
Perspective
First person
Themes
Action
Country
United Kingdom
Age ratings
ESRB T

About

Deep Fighter (full title: Deep Fighter: The Tsunami Offense) is a submarine simulator video game developed by Criterion Games and published by Ubi Soft. It was released for Dreamcast and Windows in 2000. The game has the player dog-fight enemies underwater whilst completing missions. The game contains cutscenes featuring actors, including David Walliams.

Keywords

  • underwater
  • bink video

Media

The articlegameplay, story, development, reception

Gameplay

The player is a private who controls a fighter-type submarine in the civilization's defense force. Primarily playing from a first-person perspective, they must accomplish missions that unlock more powerful subs and weapons. In addition to combat, some missions are more varied, such as breeding fish, activating perimeter defenses and racing the player's wingmen. There are eight bosses in the game, which are often based on giant sea life.

Story

A spiritual sequel to the 1997 game Sub Culture, it is set in a war-torn community hidden beneath the sea. The race living there is human in appearance and possesses advanced technology, but are so minuscule that even regular marine life poses a dangerous threat. The ultimate goal is to construct a Leviathan Mother Ship to transport the entire society to safety, while fighting against a hostile faction known as the Shadowkin.

Reception

The Dreamcast version of Deep Fighter received "average" reviews according to the review aggregation website Metacritic. Garrett Kenyon of NextGen's early review called it "A boring drag of a game that will surely lull you to sleep if you manage to keep from killing yourself first." Electronic Gaming Monthly and Game Informer gave it positive to average reviews while it was still in development.

Releases by platformdates and regions as published

PlatformReleasedRegions
Dreamcast22 August 2000North America · Europe 22 September 2000
Windows29 September 2000Europe

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Description adapted from its source, CC BY-SA 4.0.