Ludography
50/100
Players2 ratings
70/100
Critics2 reviews
More scores
Metacritic usersuser score
62/100
GameFAQsEasy-Just Right
2.86/5
Player reviews
55% positive78 reviews
Runs on
Windows, Mac
Price
US$19.99

Where to get it

Democracy 2 cover

2007 · Red Marble Games · Simulation · Strategy

Democracy 2

Democracy is a government simulation game that was first developed by Positech Games in 2005, with a sequel released in December 2007 and a third game in 2013. The player plays as if they are the president or prime minister of a democratic government. The player must introduce and alter policies in seven areas - tax, economy, welfare, foreign policy, transport, law and order and public services. Each policy has an effect on the happiness of various voter groups, as well as affecting factors such as crime and air quality. The player has to deal with "situations", which are typically problems such as petrol protests or homelessness, and also has to make decisions on dilemmas that arise each turn.

Released
7 December 2007
Platforms
LinuxWindowsmacOS
Genres
SimulationStrategyIndie
Developers
Red Marble GamesPositech Games
Publishers
Tri-SynergyPositech Games
Modes
Single-player
Perspective
Text
Themes
FantasyHistoricalEducational
Age ratings
ESRB T
Languages
English
Time to beat
22hmain story22hcompletionist

About

Democracy is a government simulation game that was first developed by Positech Games in 2005, with a sequel released in December 2007, a third game in 2013 and a fourth in 2022. The player becomes the president or prime minister of a democratic government. The player must introduce and alter policies in seven areas – tax, economy, welfare, foreign policy, transport, law and order and public services.

Each policy has an effect on the happiness of various voter groups, as well as affecting factors such as crime and air quality. The player has to deal with "situations", which are typically problems such as petrol protests or homelessness, and also has to make decisions on dilemmas that arise on each turn.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

After deciding which nation to play as, the player must win the support of various factions which make up the electorate, including the religious, patriotic, parents, capitalists, socialists, liberals, conservatives and others, and thus win the ensuing elections that take place. The player introduces policies and uses sliders to change the amount of government funding, level of a tax or generally the law and regulations in that particular area.

Because each individual person belongs to several factions (e.g.: a Poor Conservative Smoker who is a Patriot or a Rich, Socialist person who is also a Drinker), it is practically impossible to control all the voters. Before each general election, two promises are made by the player to the electorate (e.g.: reduce unemployment by 10%). If the player has not kept these promises by the next election, the people become annoyed and cynicism increases.

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS7 December 2007Worldwide
Linux7 December 2007Worldwide
Windows7 December 2007Worldwide

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.