The articlegameplay, story, development, reception
Gameplay
The player can design vertically scrolling shooter games with the available tools in a manner similar to developing for a NES development kit. The player's spaceship sprites can be customized alongside the backgrounds, music, enemies and projectiles, a relatively ambitious and robust system for the time. The SNES and PlayStation versions offer vastly improved variety in graphics and music. The SNES version includes Daioh Gale, a sequel to Athena's arcade shooter Daioh, as a built-in game developed to display the game's capabilities.
Reception
Gonçalo Lopes of Nintendo Life gave the SNES version a 8/10 score, praising the robust course editing tools and rewarding design experience, though he lamented the lack of a modern successor to the game.









