Ludography
Dezaemon Kids! cover

1998 · Athena · Shooter

Dezaemon Kids!

PlayStation exclusive

Dezaemon Kids! is a title in the Dezaemon series that allows players to create their own shoot-'em-up games. The players can design levels and enemies by themselves or choose from a number of presets, as well as compose musical themes for the levels. The game has a simplified colorful interface which makes it targeted for younger audience.

Also known as
SuperLite 1500 Series: Dezaemon Kids! · SuperLite 1500 シリーズ デザエモン Kids! · デザエモンKids!
Released
22 October 1998
Platforms
PlayStationPlayStation 3PlayStation Portable
Genres
Shooter
Developers
Athena
Publishers
SuccessAthenaMonkeyPaw Games
Modes
Co-opLocal multiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionFantasyScience fiction
Age ratings
CERO B
Languages
Japanese

About

Dezaemon is a 1991 vertically scrolling shooter video game and game creation system developed and published by Athena for the Family Computer. It was released only in Japan on September 13, 1991. An enhanced version was released for the Super Famicom on September 20, 1994 and the PlayStation as Dezaemon Plus on May 24, 1996.

Despite its expensive price and entry barrier, the game has maintained a small but dedicated community of level creators, with new games such as Devil Blade Reboot being developed to this day. It is one of the earliest game creation systems easily accessible to console players, paving the way to similar systems such as Blast Works and Super Mario Maker. It was followed by a sequel, Dezaemon 2 for the Sega Saturn, as well as spin-offs, Dezaemon 3D for the Nintendo 64 and Dezaemon Kids! for the PlayStation.

Keywords

  • shoot 'em up
  • shmup
  • playstation network
  • shared screen
  • digital distribution
  • psone classics
  • playstation tv support
  • backwards compatibility

Media

The articlegameplay, story, development, reception

Gameplay

The player can design vertically scrolling shooter games with the available tools in a manner similar to developing for a NES development kit. The player's spaceship sprites can be customized alongside the backgrounds, music, enemies and projectiles, a relatively ambitious and robust system for the time. The SNES and PlayStation versions offer vastly improved variety in graphics and music. The SNES version includes Daioh Gale, a sequel to Athena's arcade shooter Daioh, as a built-in game developed to display the game's capabilities.

Reception

Gonçalo Lopes of Nintendo Life gave the SNES version a 8/10 score, praising the robust course editing tools and rewarding design experience, though he lamented the lack of a modern successor to the game.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation22 October 1998Japan
PlayStation 3Digital Compatibility Release21 March 2008Japan · North America 30 October 2011
PlayStation PortableDigital Compatibility Release21 March 2008Japan · North America 30 October 2011

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStationNPEF00270Europe—
NPUF30030Japan—
SLPM-86582Japan—
SLPS-01503Japan—

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.