
- 73/100
- Players18 ratings

1997 · CAVE · Arcade · Bullet hell
DoDonPachi
Timed Sega exclusive
Compared to DonPachi, DoDonPachi is generally known for introducing new gameplay elements while improving or changing existing ones. The overall background of the game, unlike following sequels, remains more or less centered around a supposed invasion by a mysterious race of mechanized aliens, which the player is called to face throughout its run. However, more sinister and shocking secrets lie beneath the surface, accessible only to those brave and skilled enough to clear the entire game.
- Released
- 5 February 1997
- Platforms
- ArcadePlayStationPlayStation 3PlayStation PortableSega Saturn
- Genres
- ArcadeBullet hellShooter
- Developers
- CAVE
- Publishers
- —
- Series
- DonPachi
- Modes
- Co-opSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Science fiction
- Country
- Japan
- Age ratings
- ESRB E
- Entry
- #2 in DonPachi
About
DoDonPachi is a 1997 vertically scrolling bullet hell video game developed by Cave and published by Atlus. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. As with its predecessor DonPachi, the title is both a Japanese term for expressing the sound of gunfire, and a term that relates to bees (here it means "angry leader bee").
DoDonPachi II was released in 2001 from a different developer. Cave developed its own sequel, released in 2002, DoDonPachi DaiOuJou.
Keywords
- shoot 'em up
- shmup
- bullet hell
- playstation network
- shared screen
- digital distribution
- psone classics
- vertical scrolling
- playstation tv support
- backwards compatibility
Media
The articlegameplay, story, development, reception
Gameplay
Compared to DonPachi, DoDonPachi introduced new gameplay elements while improving or changing existing ones. The overall background of the game, unlike following sequels, remains more or less centered around an invasion by a mysterious race of mechanized aliens, which the player is called to face throughout its run.
Fighters
Reception
DoDonPachi was generally well received by critics since its arcade debut and later on other platforms. Readers of the Japanese Sega Saturn Magazine voted to give the Saturn port a 8.9766 out of 10 score, ranking at the number 83 spot, indicating a large popular following. The game was included in the 2010 book 1001 Video Games You Must Play Before You Die. Time Extension called the game "one of the series most beloved entries" and "[a] stunning piece of work".
In a 2013 interview with Retro Gamer, programmer Steve Redmond stated that DoDonPachi served as inspiration for his 2013 Xbox Live Indie shoot 'em up Chronoblast.
Releases by platformdates and regions as published
Editions and related releases
- Followed by
- DoDonPachi II
- Follows
- DonPachi
In the same series
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Collections4 collections
Platform libraries
Publishers
Description adapted from its source, CC BY-SA 4.0.




