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Sonic Wings Special cover

1996 · Video System · Shooter

Sonic Wings Special

Sonic Wings Special is a 1996 vertical-scrolling shoot 'em up that combines the features in Sonic Wings, Sonic Wings 2, and Sonic Wings 3.

Released
1996
Platforms
AndroidArcadeNintendo Switch 2PlayStationPlayStation 3PlayStation PortableSega Saturn
Genres
Shooter
Developers
Video System
Publishers
MediaQuest HoldingsVideo System
Series
Aero Fighters
Perspective
Bird view / Isometric
Themes
Action
Country
Japan
Age ratings
PEGI 7CERO AUSK 12ACB PG
Languages
English, Japanese

About

Sonic Wings Special is a 1996 vertically scrolling shooter video game developed by Video System and published by MediaQuest for the PlayStation and Sega Saturn. It is the fourth installment in the Aero Fighters series. It was ported to arcades as Sonic Wings Limited (Aero Fighters Special in North America).

›Story

In the near future, an "organization" operates in the shadows of a seemingly peaceful world. The true nature of this "organization" is shrouded in mystery, and all that has been discovered through desperate investigations by various countries is that the "organization's" goal is the collapse of world order, that their weapons incorporate unknown scientific powers, and that the "organization" is called "Fata Morgana."

To oppose "Fata Morgana," a supranational organization called "Project Blue" was formed. On the surface, it is one of the United Nations' special forces, but in reality it is a group of combat experts from all over the world.

Project Blue's battle continued in secrecy, but the situation suddenly changed. "Fata Morgana," which had taken control of the core of the military forces of various countries around the world, launched a global coup d'état.

The world fell into chaos, and "Fata Morgana" expanded its territory one area after another.

But that was not the only threat. The analysis report of the section intelligence officer revealed that "Fata Morgana" was completing a secret weapon that could kill two-thirds of the Earth's population with a single weapon. At this point, the covert operations of Project Blue alone were no longer enough to deal with the situation. Therefore, an emergency call was made to all the team members around the world to recruit new members (even if it was by force).

The situation was urgent. Captain Lord River-n-White gave the order: "All weapons authorized for use. Launch a full-scale attack!"

The enemy was waiting for them all over the world.

Keywords

  • shoot 'em up
  • shmup
  • high score
  • playstation network
  • shared screen
  • digital distribution
  • psone classics
  • playstation tv support
  • backwards compatibility

Media

The articlegameplay, story, development, reception

Gameplay

There are 7 teams, 14 pilots, and 26 fighters in this game, with each team consisting of 2 members, and a choice of 2 fighters per pilot, except the secret team, which has 1 fighter per pilot.

Once a player has chosen a team, the other player can only choose a pilot and fighter of the respective team.

Releases by platformdates and regions as published

PlatformReleasedRegions
Sega Saturn5 July 1996Japan
PlayStation30 August 1996Japan · Europe 12 August 2004
PlayStation PortableDigital Compatibility Release30 August 2007Japan · North America 16 November 2010 · Europe 31 December 2011 · Australia 31 December 2011 · New Zealand 31 December 2011
PlayStation 3Digital Compatibility Release30 August 2007Japan · North America 16 November 2010 · Europe 31 December 2011 · Australia 31 December 2011 · New Zealand 31 December 2011
Android26 September 2013Worldwide

Editions and related releases

Ported as
Aero Fighters SpecialConsole Archives: Sonic Wings Special
Built on it
Aero Fighters Special

In the same series

Games like this

Collections6 collections

Description adapted from its source, CC BY-SA 4.0.