Ludography
Dimahoo cover

2000 · Eighting · Shoot 'em up · Shooter

Dimahoo

In this impressive blend of an overhead shoot'em up with RPG characteristics, you must help a group of mystic bounty hunters save the earth against the evil Gobligan Underground Empire. Features excellent 2-D graphics and sound, awesome character & enemy artwork designs, a level-up and elemental-based weapon system and LOTS of hidden items!

Released
21 January 2000
Platforms
Arcade
Genres
Shoot 'em upShooter
Developers
Eighting
Publishers
Capcom
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Action
Country
Japan
Composers
Atsuhiro Motoyama

About

Dimahoo is a medieval-themed manic shooter video game developed by 8ing/Raizing and published by Capcom on the arcade cabinets in 2000. It was released in Japan as Great Mahou Daisakusen (Japanese: グレート魔法大作戦, Hepburn: Gurēto Mahō Daisakusen; "Great Magic War"). It is a sequel to 1993's Sorcer Striker and 1994's Kingdom Grand Prix. The game's soundtrack was published by Suleputer.

Media

The articlegameplay, story, development, reception

Gameplay

The game is set in a futuristic environment with dragons, little turtles with lasers on their back, and little green goblins with red eyes. The player picks one of four friends to travel with. The two characters fly through the levels in the game and collect items. Each item has a point value and the points are used to fill up a chart at the end.

The items include: food, swords, armors, boots, etc. Towards the end of the game, the bosses become incredibly hard. The fast backgrounds create a confusing state of mind for the player.

Reception

In Japan, Game Machine listed Dimahoo on their April 1, 2000 issue as being the sixth most popular arcade game at the time.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 2000Worldwide

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Description adapted from its source, CC BY-SA 4.0.