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85/100
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86/100
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Metacritic42 critic reviews
86/100
Metacritic usersuser score
81/100
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3.77/5
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90% positive43,150 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$29.14

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Dishonored 2 cover

2016 · Arkane Studios · Action-adventure · Adventure

Dishonored 2

Dishonored 2 is a first-person action video game and the sequel to Dishonored. It borrows many of the gameplay elements from the first opus: players define their own play style by blending action, assassination, stealth, mobility and combat. Combining tools at their disposal, players are allowed options to eliminate enemies, whether they choose to pursue them unseen or ruthlessly attack head on. Dishonored 2 features the same campaign style as its predecessor in which the protagonist must advance through a series of missions.

Released
11 November 2016
Platforms
PlayStation 4WindowsXbox One
Genres
Action-adventureAdventureFirst-person shooterRole-playingShooterStealth
Developers
Arkane Studios
Publishers
Bethesda Softworks
Series
Dishonored
Modes
Single-player
Perspective
First person
Themes
ActionStealth
Engine
Void Engine
Country
France
Age ratings
GRAC 19+CERO ZCLASS_IND 16USK 18PEGI 18ACB MA 15+ESRB M
Languages
Chinese (Traditional), English, French, German, Italian, Japanese, Polish, Portuguese (Brazil), Russian, Spanish (Mexico), Spanish (Spain)
Entry
#2 in Dishonored
Time to beat
12hmain story20hwith extras49hcompletionist
Directors
Harvey Smith
Composers
Daniel Licht

About

Dishonored 2 is a 2016 first person action-adventure game developed by Arkane Lyon and published by Bethesda Softworks for PlayStation 4, Windows, and Xbox One. It is the sequel to 2012's Dishonored. After Empress Emily Kaldwin is deposed by the witch Delilah Copperspoon, the player may choose between playing as either Emily or her father/Royal Protector Corvo Attano as they attempt to reclaim the throne. Emily and Corvo each employ their own array of supernatural abilities, though the player can opt not to use these abilities at all. Due to the game's nonlinear gameplay, there are a multitude of ways to complete missions, from non-lethal stealth to purposeful violent conflict.

Ideas for Dishonored 2 began while developing the downloadable content of its predecessor, which spawned the decision to create a voice for Corvo Attano after being a silent character in the first installment. The advancement of the timeline was brought about once Emily Kaldwin, a child in Dishonored, was proposed as a playable character. The game's aesthetic was influenced by paintings, sculptures, architecture, fashion, and technologies around the year 1851; set in the fictional city of Karnaca, based on the Cypriot city of Larnaca, it also drew inspiration from other Mediterranean countries like Greece, Italy, and Spain. Voice actors include Rosario Dawson, Sam Rockwell, Robin Lord Taylor, Jamie Hector, Pedro Pascal, and Vincent D'Onofrio.

›Story

Dishonored 2 is set 15 years after the Lord Regent has been vanquished and the dreaded Rat Plague has passed into history. An otherworldly usurper has seized the throne from Empress Emily Kaldwin, leaving the fate of the Isles hanging in the balance. As either Emily Kaldwin or Corvo Attano, travel beyond the legendary streets of Dunwall to Karnaca, a once-dazzling coastal city that holds the key to restoring Emily to power. Armed with the mark of the Outsider and powerful new supernatural abilities, hunt down your enemies and forever alter the fate of the Empire.

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The articlegameplay, story, development, reception

Gameplay

Dishonored 2 is an action-adventure game with stealth elements played from a first-person perspective. After playing as Empress Emily Kaldwin during the prologue, players may decide to play either as Emily or as Corvo Attano, the protagonist from Dishonored, the previous game. Side missions unlock alternate methods of assassination, non-lethal approaches and paths to navigate the main mission. Both characters wield a pistol, crossbow, a retractable blade, grenades and mines—all of which are upgradable.

Upgrades may be purchased at black market shops found throughout levels, and blueprints scattered throughout the environment unlock new upgrades. Coin is required to buy these upgrades, which can be found throughout levels or gained from other collectibles, like stealing paintings. Players can choose whether to play stealthily or not and can finish the game without killing anyone. Health elixirs and food consumables will restore health, while mana elixirs replenish mana.

Story

The game takes place during the year 1851 in the Empire of the Isles, a union of four island nations under the rule of Empress Emily Kaldwin. While players begin and end the game in the capital city of Dunwall, much of the story takes place in the coastal city of Karnaca, a wealthy silver mining city and seat of power for the Duke of Serkonos, the southernmost region of the empire. Unlike Dunwall, which relies on whale oil for power, Karnaca is powered by wind turbines, though the winds coversely lead to frequent dust storms in the poorer districts of the city, especially the mining district. Additionally, while Dunwall's architecture and design is primarily influenced by Victorian-era London and Liverpool, Karnaka's aesthetic is inspired by various subtropical cities in the Mediterranean and the antebellum Deep South.

At the time the game begins, the extremist and corrupt Overseers of the Empire's state religion, the Abbey of the Everyman, are engaged in a violent conflict against the Howlers street gang for control of the populace, forcing the Grand Serkonan Guard, Karnaca's law enforcement and the Duke's personal bodyguards, erecting defensive barriers called Walls of Light in response to the disarray.

Development

Dishonored 2 was developed by Arkane Studios and published by Bethesda Softworks. After having co-directed the first game, Harvey Smith worked as director of Dishonored 2. Though the first Dishonored was developed by both Arkane teams in Lyon, France and Austin, United States, its sequel was developed largely solely in Lyon as Arkane Studios Austin were focused on developing 2017's Prey. Both studios collaborated on the game, and playtested each other's builds.

The game runs on Arkane's "Void" engine, as opposed to Unreal Engine 3 that was previously used in Dishonored. The Void engine is based on id Tech 5, though the majority of the original engine was rewritten. Arkane removed unneeded elements from the engine like the mini open world and overhauled the graphics. The new engine is intended to improve in-game lighting and post-processing to help the game's visuals, and allows the game to visualize subsurface scattering.

Reception

Emily Kaldwin's reveal as player character at E3 2015 drew attention pre-release. GamesRadar called it one of the event's biggest surprises, noting the rarity of female protagonists. Both GameSpot and The Guardian commented on the prominence of female player characters in 2015's E3 expo. Game Informer called her one of ten "most promising" new characters revealed at the expo.

The game's appearance at E3 2016 gained accolades. IGN awarded it "Best Xbox One Game", and it was nominated "Game of the Show", "Best PlayStation 4 Game", "Best Action Game", "Best Trailer", and "Best PC Game", being the runner-up to the last of which.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows11 November 2016Worldwide
PlayStation 411 November 2016Worldwide
Xbox One11 November 2016Worldwide

Editions and related releases

Included in
Dishonored: Complete CollectionDishonored: Death of the Outsider Deluxe BundleArkane 20th Anniversary CollectionThe Arkane Collection
Standalone expansions
Dishonored: Death of the Outsider
Built on it
Dishonored: Death of the Outsider

In the same series

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Collections8 collections

Years

Reception and records

Themes

Description adapted from its source, CC BY-SA 4.0.